We picked up Paladins on the Switch when it came out two days ago. I hadn’t played Paladins previously on PC or console, but I had hard a little bit about it. Full disclosure, I’ve never had the best experience with games made by Hi-Rez. I was extremely hesitant. In fact, it took a little convincing from Graev combined with the general idea that it was like Overwatch, and the idea of having that type of experience on the Switch was appealing to me.
Turns out, there’s a lot more to Paladins than you might think — at least a lot more than I thought. That’s why I felt compelled to write up our thoughts on the game to share with you guys in a sort of review-meets-info post.