This is why I can’t leave Graev alone…
We had a discussion today and some intriguing ideas came up about player psychology. We started talking about how just because players can do something doesn't mean they should. We…
We're excited about The Elder Scrolls Online. The announcement feels old because we've had rumors floating around for months. With so little information available, we have to grasp at the…
I'm really shocked by the news that just hit Twitter. Confirmed on the official forums: It is with a heavy heart that I have to say goodbye, or at least…
What have I been doing? Playing Harvest Moon 64.  It's an oldie, releasing in 1999, but a goody.  It's an odd game, like the rest of the Harvest Moon series. …
Some ideas are destined to be made into amazing games, and we want them made now! Lego Hobbit & Hobbit Adventure Game Never before has there been a more perfect…
Copernicus, 38 Studios' upcoming MMORPG, has been the talk of our community lately. Todd McFarlane let it slip that Copernicus is coming later this year. This lead to questions on…
I’m keeping tabs on a game called ArcheAge. From what I can tell, this sandbox MMO is being developed for the North American audience by a Korean company… or Russian… heck, I don’t know. However, they currently do not have a North American publisher. Despite a lack of any real information about the game’s future, plenty of neat screenshots and videos come my way. Over at our forum community we have a board dedicated to upcoming games. In our Archeage thread you’ll find plenty of goodies to go through.
In the past I have written that this game looks too good to be true. Honestly, my opinion hasn’t changed. How can one game accomplish such dynamism and complete player ownership of the world like they’re telling and even showing. I’m waiting for the catch to be revealed or the big revelation that it’s all one massive joke. Technically, until this game releases somewhere it may as well be one cruel tease.
One of the videos I really like shows boat combat between players.
Read more for screenshots. (more…)
When I think of a themepark that represents the epitome of a quest-grind anti-dynamic world, I think of Rift.  Leveling from 1-46'ish (I never hit 50), I never once felt…
We had a really good discussion going on Ventrilo tonight about what grinding means. So many times people think grinding is a negative, and it's used by many I know…