Assassin’s Creed Rogue Review: A Must Play

Assassin's Creed Rogue Story

This post will contain spoilers for Assassin’s Creed Rogue, Unity, III, etc.

Assassins’ Creed Rogue launched the exact same day as Assassin’s Creed Unity, received absolutely no press, and launched on “last-gen” consoles. Rogue’s fate was sealed before it even launched, and for whatever reason fell by the wayside as a game I had not even heard of — even as a major fan of the franchise — until just a few months ago. I’m glad I played because Rogue is easily one of the best in the entire series.

A Return to Great Storytelling

You’ll recall from my Unity review that I felt like Ubisoft abandoned the fantastic (and horrifically complex) story they’ve been telling for so many years. Rogue doesn’t suffer from these issues. In fact, Rogue not only bridges entire series into a complete package that actually makes sense — it actually brings clarity to Unity’s story!

You play as Shay Patrick Cormac, a novice to the Assassin order. After the Assassins keep making terrible decisions regarding the pieces of Eden and implementing an end justifies the means approach, Shay decides he has had enough and tries to put a stop to the needless bloodshed. He goes against the Assassins and ends up unknowingly joining the Templars as he seeks to help the British colonies defend themselves against the French. Ultimately he realizes he has more in common with the Templars, joins their ranks, and becomes instrumental in obliterating the Assassin Order in the colonies. (more…)

1 Comment

Quick Thoughts on Dark Souls 2

I’m a big fan of the Dark Souls games, and I’ve been eagerly anticipating the release of Dark Souls 2.  I’ve only put in around 15 hours so I haven’t seen too much of the game yet. Had I not gotten the game two days late and restarted my character five times I would probably be farther along. Still, there’s a lot of interesting changes worth noting, both positive and negative.

Spells Require Stamina

This is actually a pretty big deal. Your spells still have a limited number of charges but they also require stamina to use. So after you run away or roll to the side to avoid a nasty blow you have to regain enough stamina to cast your spells. This is pretty much why I decided not to try playing a caster on my first go through.

Cool New Covenants

I really like most of the new Covenants they added to the game. There is a decent mix of co-op and pvp along with some new PvE covenants. There’s a Champion one, for example, that makes the game more difficult and disables all summoning so you have to do it yourself. Another interesting one is the Blue Sentinals, a PVP covenant that summons people to defend members of the Way of the Blue co-op covenant when they get invaded by enemy players.

Soul Memory

This a record of all the souls you have acquired. I believe the idea of it is to prevent people from making low-level characters with powerful gear to invade the worlds of new players. Some people also claim that this prevents co-op summoning if the range is above 500k or something like that. It seems that nobody is exactly sure about the mechanics of this but it sure is bothering a lot of people. (more…)

5 Comments

Thief Disappointment

I played the original Thief games when I was younger and since then they have been the standard that all other stealth games get measured by. When I heard that a new Thief game was being made I didn’t hold out a lot of hope that it would be as good as the originals, but it looked interesting enough to try anyway. I’m not very far in the game yet, only up to chapter 3, but I have several things that I wanted to talk about.

Garrett the ThiefDifficulty Customization

Originally, I decided to try playing the game as they had designed it. I picked the hardest difficulty and left every other setting at default. I got all the way up to chapter three before I could no longer take such a patronizing experience. For some reason it seems devs think modern gamers are incredibly inept at playing games and require giant waypoint arrows, visual meters that show the alert level of guards, and special vision modes that make everything intractable light up like a Christmas tree. Fortunately the game allows you to customize the difficulty options in an attempt to make the game feel like the originals. You can disable anywhere saving, the aiming reticle, the focus vision mode, etc. So after turning on essentially every limitation and disabling waypoint arrows, and pretty much everything else, I started over. Unfortunately, there’s a lot that is still same about the game. Even though the focus vision mode is turned off you will still see climbable spots glowing with an offensive blue tint and even though the reticle is turned off objects will still highlight when you aim at them, which essentially is the same thing. (more…)

5 Comments

South Park: The Stick of Truth

south-park-stick-of-truth

The new South Park RPG comes out today and we were lucky enough to get an early review copy from Ubisoft. It probably goes without saying that the game is full of violence, cursing, and a whole lot of other offensive content, but it’s South Park so that should be fairly obvious by now. The show has been on for over 15 years or something, so I’m sure most people who would complain about anything are probably burnt out by now. But hey, at least it seems like they go out of their way to insult everybody rather than any specific thing.

cartman-the-stick-of-truthPresentation and Story

The Stick of Truth looks pretty much just like the TV show. Admittedly, I’ve only seen sporadic episodes from the first several seasons but they seemed to replicate the aesthetic rather well. The music is also fantastic and features a lot of pieces that fit really well with the fantasy motif. As far as I can tell all of the voice actors seem to be the same people that do the TV show, and the whole game seems stuffed with various cameos and references.

In the beginning you take on the role of the “New Kid” and create your very own South Park character. The creation is fairly limited but you are able to pick from several hair styles and colors, a base outfit, and even skin color (Which does influence a few conversations in a way I’m sure you can imagine.). Once you are in the game you can wobble around and explore your environment which consists of parts of South Park (Some neighborhood streets, downtown, etc.). Almost immediately you will find your way over to Cartman’s backyard and be asked by the grand wizard himself to join the KKK — the Kingdom of Kupa Keep. It’s then that you get to choose between one of four classes: Fighter, Mage, Thief, or Jew. I’m actually very curious as to how many people do a double take at that point in the game. Anyway, through most of the game you will essentially be taking part of the kids’ fantasy game that has the humans and drow elves waging war over the fate of The Stick of Truth which grants the bearer powers over the universe. (more…)

7 Comments

XCOM: Enemy Within Review

xcom-enemy-within

I’m not sure how long it’s been since Enemy Unknown came out but I do remember it was one of my favorite games that year. It might have even been among our personal GotY back then. The new expansion just came out and 2K was generous enough to supply us with a review copy. Enemy Within does not disappoint and expands upon an already fantastic game.

Usually when I hear about an expansion pack I assume the content takes place after the original, but that’s not really the case with Enemy Within. It adds a bunch of stuff on top of the already existing game which I suppose makes sense. The original game’s story was already a minor aspect of the game which in the end was more about playing through multiple times, etc. Kind of like playing through a game of civilization where you’re really making your own story. So it does of course retread through the original game’s content but there are a lot of nice additions that make playing and replaying fun again.

I’m going to break down most of the new stuff here.  Read on! (more…)

5 Comments

Finishing Up Last Gen

I haven't posted in a while because I'm currently trying to wrap up as many backlog PS3 and 360 games as I can before the new systems come out. Not…

1 Comment

More on Skylanders Swap Force

Keen and I have been continually playing Swap Force and building up our collection. We figure we'd share some of our thoughts on the other aspects of the game not…

1 Comment
Close Menu
>