XCOM: Enemy Unknown Impressions

XCOM Enemy Unknown AssaultXCOM: Enemy Unknown is a turn-based tactical strategy game with sim elements.  That’s really the best way to classify the game because I don’t necessarily agree with using the RPG or Action labels.

The player is given a static base of operations to manage resources and research upgrades.  You can expand the facility with new types of buildings, monitor where alien attacks are happening around the world to know where to focus defending, and manage your teams that you send out.

Gameplay is turn-based tactical as I mentioned before.  There is fog of war keeping you from seeing the map.  Units can move a certain distance, perform an action, or dash to move much further but that ends the characters turn.    Once a rookie unit levels up he gains a ‘class’ like Sniper, Heavy, Support, and Assault.   As each guy ranks up they have a skill tree that allows you to choose one or between two abilities.  For example, when assault ranks up he an dash and shoot in the same turn, and the next time he ranks up you can choose something defensive or offensive.  So there are a lot of ways you can choose to specialize your units depending on the tactics you want to focus on in your gameplay.

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Happy Wars

A really fun game called Happy Wars released recently on Xbox Live Arcade .  Happy Wars is a crazy third-person melee with up to 30 people divided into two teams. …

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