Nighthold Raid Part 1
Nighthold came out yesterday! KGC and friends took our dedicated group of 11 raiders into the new raid to test our skills against the normal mode bosses. Â Normal mode drops…
Nighthold came out yesterday! KGC and friends took our dedicated group of 11 raiders into the new raid to test our skills against the normal mode bosses. Â Normal mode drops…
KGC & Friends finished up Emerald Nightmare this weekend! We were able to beat Xavius on our first night of attempts (about an hour and a half). The boss who…
We talk a lot about end-game in the MMO industry. Â We talk about making enough content, making it sufficiently rewarding, etc. Â What we don't talk about is perhaps one of…
I think I'm getting my second wind in FFXIV. Â I actually made progress for the first time in two months by completing Titan HM which is the last step I…
I've noticed a theme in the comments here and on other sites regarding the productive use of time when playing MMORPGs. Â There's a tendency for people to say something like,…
Piggy backing a little bit on yesterday's post, I started thinking about why I play MMORPGs and how my reasons have changed over the years. Â Back when I played The…
I’ve been doing the “end-game”, or what is currently available in the end-game of FFXIV, for a couple of weeks now.
The common sentiment is that Square may have rushed things a bit. Â To get ready for doing true end-game activities one must run the same two dungeons over and over. Â One of those dungeons is a story dungeon, which causes a rift between those who want to speed run and those who want to watch cutscenes.
Grinding CM and AK Â (the two dungeons) yields tokens which can be redeemed for gear. Â The gear is really only needed to complete part of the Relic Weapon quest, then advance into the only “raid” currently available: Coil of Bahamut.
Right now I’m still in the “taking it slow” phase. I run 2-3 AK’s a day (30 min each) and collect tokens to redeem for gear I’ll need to comfortably slay Titan and Garuda Hardmode.
Can it improve? Yes. Â I wrote only a few days ago that a variety of dungeons wouldn’t hurt. Â Adding two or three more would be a great start. Â Speeding up the Duty Finder would also go a long way.
What I’m not suggesting is enhancing the gear grind. Â Some people are recommending a faster vertical climb. Â Me? Â I think a nice horizontal progression would be much better. Â More dungeon options, lots of gear in the same tier, and a long, long time before I have to worry about replacing the gear I just worked hard to earn.
Long story short, it’s not bad. Â Having played on a few hours a night, I’m only a couple of weeks away from being able to do the hardest content. Â That’s very reasonable.
Update: Patch 2.05 is bringing a great deal of change. A lot of what has been bugging me and others about the end-game is being addressed. All the details. (more…)
Where should the best loot come from? Really think about that question for a moment because it defines the entire game. Whatever opinions I might have fighting big bosses because…
Three days ago Blizzard announced a new raiding difficulty: Flexible Raids. Flexible falls between Looking for Raid and Normal difficulty, and scales depending on the number of players you bring…
The topic of 40-man raids came up on our gaming community forums the other day when someone mentioned that WildStar might be trying to attract the 'vanilla' WoW crowd. Everything…