WAR’s graphics showing polish
There are some great screenshots still surfacing from Mythic's latest press event. These screenshots really show the polish that Mark Jacobs has been talking about. Looking at screenshots from just…
Official Gaming News
There are some great screenshots still surfacing from Mythic's latest press event. These screenshots really show the polish that Mark Jacobs has been talking about. Looking at screenshots from just…
I'm not going to lie. WotLK looks absolutely stunning. Completely mesmerizing. If I knew that I could jump back in to the game and maybe level a character without having…
I know what you're thinking. I thought it too. Five years of content... say what? Well, according to an interview that Josh Drescher gave to Gameindustry.biz it's true... somewhat. Here's…
Mark Jacobs graced the VN boards with an awesome post last night. He addressed the issue of whether or not WAR will have a SecurROM type system and then proceeded to give great insight on both sides of the DRM argument.
It’s a long post so I won’t display the whole thing on the front page. You’ll have to click the little ‘more’ button for the entire post.  Needless to say I agree with him completely.
Folks,
Just so you know, WAR will not be using any sort of copy protection technology like SecureROM on the disk because, as it has been pointed out, you need to play our game while connected to our servers and that you need an key and an active account to play our game just like DAoC, WoW, etc.
However, I’m sure this was not an easy decision for either the Spore or the Bioware guys. I know that Will/Lucy and Ray/Greg really care about making great games and I’m sure that they wish that the world was a different place and that putting any sort of DRM system on their games wasn’t necessary. However, some facts are clearly true:
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