Players Naturally Seek Out Shortcuts
I just dinged level 40 in Neverwinter. That might not be anything special, except a few hours ago I was level 16. How did I jumped 24 levels in one…
I just dinged level 40 in Neverwinter. That might not be anything special, except a few hours ago I was level 16. How did I jumped 24 levels in one…
Just like PvP, leveling isn't necessary. In fact, I think leveling and designing leveling is not only a waste of time for developers, and as a result a direct waste…
I was thinking tonight about what to write tonight (I'm suffering from some massive writer's block) when I decided to catch up on the Camelot Unchained videos that released while…
Camelot Unchained is getting closer to their goal, but even closer to their deadline. I've pledged, and I think a lot of our readers have pledges as well. CU's building,…
My last post was all about de-emphasizing the role of guilds in content and gameplay. I think in order for that dynamic to work, server communities must be given enormous…
I have very strong opinions about guilds, and tonight I need to offload a few of them. Guilds are a close association of people with the same goal. I have…
Sorry for the delay between posts. This is the craziest time of the year for me. I was thinking about what to write tonight when Graev reminded me about a…
Back in 2010 I concluded that the MMO industry is working backwords. January 3, 2010 I said, "Looking at what the MMORPG’s of the past were able to accomplish, and…
As I mentioned in yesterday's post, there's something about EverQuest that I find irresistible. I love many of the mechanics, and you all know I'm a fan of group-play, difficulty,…
I'm always thinking about why people quit MMOs -- why I quit MMOs -- and trying to discover a way to prevent it. A very simple notion came to mind:…