I had a very interesting dream last night. I was evaluating the current state of MMORPGs and decided that the current state of affairs had gone on for too long. Our beloved hobby and industry was degrading past the point of recovery. I took action into my own hands and called a Council of the Gaming Elders.
I was standing in a dimly lit room with a solid round wooden table in the center. A chandelier with glowing blue flames hungÂ above. There were 6Â chairs. As I stood atÂ my seat the other Elders entered, each announced by a low voice. First to enter was Mark Jacobs. He stoodÂ next to the seat at my right — the table in front of his seat embossed with the realm triad from Dark Age of Camelot. Next to enter was Raph Koster stood by his place marked by a lightsaber crossing a crafting station and house. Steve Danuser was next and took his place by a lore book. Â Dave Georgeson entered next and stood near his place marked by a map. Last to enter was Mike Morhaime who took his place next to a seat marked with golden coins.
Once all of the Elders had entered, we sat together in unison. I began the meeting by stating that I had called them all there to discuss how we can restore these games to their true potential. Each of them possessed talents necessary for restoring MMORPGs to their previous state. What followed was an enlightening discussion and meeting of the minds. Each Elder brought up ideas and we began to craft the perfect game… the game to restore balance. It ended with the Elders departing, each committed to bringing their resources together to make this game (which we completely planned out) happen.
I don’t know why my mind chose these people. Mark Jacobs is an obvious one because he has become a friend and I value his contribution to PvP and the MMO community. Raph Koster is someone I’ve always thought of as a virtual world connoisseur. Steve Danuser is someone who gets the idea of a living world and I like his sense of lore and continuity. Dave Georgeson because he is attached to EverQuestand I respect him as a person and his career. Lastly, Mike Morhaime (who surprised me since I thought this would be Chris Metzen) because of his position over WoW.
The game we designed was ideal. That’s the general impression I get. I remember only minor thoughts I was having during the dream. This perfect MMORPG was some sort of mix of every game these Elders had worked out. I was in charge of the vision and I know that I felt like this was the true spiritual successor to every ‘great’ game I remember playing from 1996-2004.
I woke up feeling like I had accomplished some great work. For a moment I was even anxious to go play this game. If only…