Camelot Unchained is Looking Real Good

My excitement for Camelot Unchained is really starting to ramp up. Such a welcome change from the dismal outlook I’ve had on MMOs lately. Camelot Unchained is currently in pre-alpha testing. I think I get access to some version of Alpha based on my support of their Kickstarter campaign… I just can’t remember when or how I’m supposed to be getting that access.

I’ll be the first to admit that I thought Camelot Unchained would look rough. I’m not a graphics whore or snob (well okay maybe a little).  When I saw the screenshots from the P.A.T. I was actually shocked in a good way. Take a look.

camelot-unchained-pre-alpha1

camelot-unchained-pre-alpha2

Pretty cool right? I’m liking how they’ve progressed from that tech demo. I think the character models already look good and have a lot of potential. I’m starting to get excited to think about playing this game and rekindling that sense of a big world of territories ripe for the conquering.

You guys know me. I’m typically a PvE carebear. When it comes to PvP I’m reluctant to participate and always have been since I started playing online games. The only game to truly capture my attention from a PvP angle was Dark Age of Camelot. It’s all about the realm, the large group, and the server battling together rather than guilds or individuals or teams. It’s grand scale stuff. My mind is creating these types of experience already in the graphical style of what I’ve seen in Camelot Unchained.

Something else I want to touch on briefly is the way in which Mark and his team are promoting/marketing/etc., CU. I love the blunt and matter of fact way in which they talk about their game. I’m a fan of the “our game is not for everyone” tone. I’m a fan of letting your game speak for itself rather than having to create marketing materials or bs videos of a dev sitting there talking. As Camelot Unchained enters a stage when they can start actually sharing the game itself, I hope the team at CSE keeps it up.

  • I won’t lie, the idea of CU has me interested. I’ve said before though that I am very hesitant to foster and ideas of hope or longing for these types of games. They are just sooooo far out in terms of a release date that literally the entire game (and its overall direction) can change multiple times over that span.

    But with that said, I am happy that ArcheAge is here and I’m liking it. This way I have something gaming-wise to keep me entertained in the years to come while CU comes to fruition.

  • I’m interested as well. Hopefully they make an engine that can handle these huge fights which are bound to happen. I’ve been missing having a PvP game since WAR shutdown.

  • The few things I am concerned about is minimum system requirements and lag do to the usual technical culprits.
    Otherwise sign me up.

  • When I see something like “our game is not for everyone”, all I think is a cheap method to make the player of that game feel “special”…If I had a low budget game that in every aspect of rating (graphics, gameplay, tech, etc) was behind the “AAA” games, this is the promotion I would also use…

    “Look our game don’t have x,y,z but only people like you can understand how awesome it is and you are not like the others…”

    With all that said, I have not tried it or followed that game but the screenshots looks ok and promising. I am just don’t biting to “our game is not for everyone” anymore…

  • It somehow looks Korean to me.
    I can not stand any Korean made mmorpgs anymore.

    I do not like the way they look (they have a certain style) and I can not think of any I played that where great.

  • While i’m interesting in more niche MMO’s such as this, i just don’t think faction PVP works anymore with todays playerbase. I’ve been saying this for almost 2 years now after dealing with many guilds and alliances.

    Todays players don’t give a hoot about faction pride and competitive population balance. They care about winning at all costs, even if it’s to the detriment of the game. They’ll gather as many top notch guilds into one super alliance and stack their faction to the gills to ensure victory before the game even launches.

    This is how open world faction PVP works now.

  • @Keen I’d be interested to read about your experience in heroes of the storm.
    I am not sure if there is a NDA for such reports.

    What I do know is that they allow people to stream Hots on youtube.

  • I kind of hope there will be pve objectives in the pvp. Things like frost giants and world bosses that say, drop artifacts that give you pvp boosts and the like. Or enemies who just help divvy up the map or make traversing certain areas dangerous even if it is a good shortcut.

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