To the former employees of 38 Studios,
I am distraught over the news that 38 Studios is no more. I’m crushed over the thought that the screenshots I spoke so highly of this morning are most likely the last glimpse we will ever have of what could have been, what should have been, a great game from a passionate team of developers. We are both fans of Reckoning. Thank you BHG team for giving us over 150 hours of enjoyment in Amalur. Copernicus team, you had us excited by only an idea and a glimpse at what could have been. Your work will not be forgotten, and we remain fans of Amalur and your hard work.
To everyone formerly at 38 Studios, Graev and I wish you all the best of luck with whatever future adventures you embark upon. We look forward to the excitement you’ll bring us when we have the pleasure of writing about your future work.
– Keen and Graev
For our readers, after the jump you’ll find the Copernicus screenshots released today as well as the fly-through of the world. Following games closely and being so excited for something, just to have it shut down at a moment’s notice, is the hardest part of being such eager gaming enthusiasts. Such potential for something fresh or new is destroyed, but we’ll continue to see a new Call of Duty game released every year and a horrible MMO will see the light of day simply because it has a huge publisher. So frustrating.