Integrated Multiplayer is the Future of Console Gaming
While playing The Division yesterday afternoon, Graev and I discussed how we feel that integrated multiplayer is definitely the future for console games. The industry has dipped its toe in…
While playing The Division yesterday afternoon, Graev and I discussed how we feel that integrated multiplayer is definitely the future for console games. The industry has dipped its toe in…
I'm slacking hard on blogging. Honest truth here is that I have a lot of games I'm enjoying right now. So let's dive into an adventure log update! Keen's Adventure…
Take the classes and abilities from Final Fantasy with the basic gameplay from Monster Hunter, and you get Final Fantasy Explorers. The premise of the game should be very familiar to Monster Hunter…
I really have no idea what Daybreak is doing. Let me rephrase that; I think Daybreak has no idea what Daybreak is doing. At every turn they are showing how…
Rise Against the Empire represents the final Disney Infinity 3.0 Star Wars play set for me to review. I was originally going to review this one right after Twilight of…
I was able to get a pretty good deal on the special edition of Assassin's Creed Syndicate which means I get at least all of the first DLC and somne goodies…
Merry Christmas! I hope everyone who celebrates had a wonderful day and weekend. This was my first married Christmas, and with that came the new experience of spending the day…
Unlike most years, 2015 was jam-packed with amazing games. In fact, there were simply too many amazing games for the average gamer to play them all. What a marvelous problem…
I’m finally ready to review Assassin’s Creed Syndicate! I say finally because I am finally at a point where I have finished the main story and achieved a completion percentage higher than I’ve ever had in any previous game in the franchise. As always, I like to start my reviews off by portraying the overall sentiment: Syndicate was a phenomenal game, and one of the best in this franchise.
I’m a huge fan of the Assassin’s Creed story arch. You either love it or you hate it, and I think it drives these games forward and allows Unisoft to create relatively similar titles one after the other without them being too stale. Unlike Unity, which had absolutely no connection to the modern day world, Syndicate at least uses cutscenes between sequences to progress a story.
You’re once again the nameless “player” in the “game” working to uncover a secret from the past that will help the present-day Assassin’s uncover information about a relic. At the end of the game, these sequences finally tie back to the overall story we last saw back from Black Flag. I really liked the revelations in the end.
The setting of London is fantastic, and Ubisoft’s presentation of the city and its boroughs has set the bar so dang high I can’t help but worry that the next game’s city-play will disappoint. London is undergoing its industrial revolution. Gangs, child labor, and socioeconomic disparities abound. This time and place, despite the horrific atrocities, make for an awesome setting that (hard for me to say) beats even the great pirates of the caribbean motif from Black Flag.
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London is divided into boroughs that each do a great job of telling the story of what’s happening in the city. Taking over the boroughs requires you to complete a variety of missions like killing a named templar, defeating a stronghold, kidnapping someone (cool new feature), or rescuing orphans. Side missions also play a huge role in defining the setting too. Marx, Dickens, Darwin, etc., all make appearances and have missions throughout the city.
Oh, and your base of operations is a friggin personal train that actually moves around the entire city. ’nuff said there! (more…)
Dust off ye olde Wii U boys and girls because there's some pretty cool news officially announced today: Minecraft is coming to the Wii U on December 17! Minecraft will be…