My game of show from E3 was most definitely Sea of Thieves. Despite looking absolutely phenomenal, there wasn’t much in the way of explanation. What is Sea of Thieves? What type of game is Sea of Thieves?
Executive Producer Joe Neate and Design Director Gregg Mayles sat down for their first “Inn-side Story” and gave us lots of details.
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Sea of Thieves isÂ a “Memorable Multiplayer Online Game”
Joe Neate coined that phrase, and I love it. Piggybacking off of Joe’s comment about seeing those sails on the horizon, Gregg said they want every interaction with other players to be special. That would indeed be lost by having 30-100 ships on the screen like a regatta.
“Live the pirate life”
“Be the part you want to be”
“The freedom to do what you like”
“Island hopping, sailing where you want, following a map, or doing what you like”
“Willthere be a Kraken? of course…”
“Can I go on quests? Seek treasure? All of those things you expect”
That all sounds perfect. AlthoughÂ they didn’t come right out and give us a perfectly clear expectation of gameplay, we at least know that they intend for this to be at least a moderately open-world pirate adventure where we can explore and “do whatever we want” all while knowing that other players are in the world too… and they’re free to act as pirates.
Sea of Thieves sounds more and more like the game I want to play.