I’m having a blast on Ragefire. I still play every day, and I am leveling my Magician with plans for multiple alts in the works. I’m stocking up gear for those alts and preparing a plan that could easily last me another 5+ months without Kunark.
Well, the results of the Kunark poll are in and I am not too happy with how Daybreak is handling things. You can find the entire post here, but I’ll break it down for you.
On both servers, the 6 month option got the most votes by far, meaning a very large percentage of you like things as they are and want to continue on that path. Ragefire’s second choice was to unlock Kunark ASAP, but Lockjaw’s second choice was to unlock Kunark after 3 months.
Awesome! This is how I voted. I want to extend classic as long as possible. Glad to see the 6 month option won by far.
Here’s where it gets really good.
With such a significant portion of the active players on these servers voting to keep progression slow, we will not be changing both servers. We plan to keep Lockjaw on the six month schedule that was originally voted for by the populace at large.
For the other half of players, however, we are going to decrease the wait for Ragefire to vote to unlock Kunark from 6 months to 3 months. The voting period for Kunark will thus become available on August 23rd and end on September 6th.
What the …. ? You literally, verbatim, just said that on BOTH servers the 6 month option got the most votes BY FAR. Your words! To top it off, they “investigating” server transfers… does that mean there’s a chance they won’t be possible? Even so, why would I leave the server community I chose to join and stay on since day 1.
Why are we voting? Seriously. That’s TWO polls where the players spoke and Daybreak chose to ignore it and go there own way. You combine all of the other options in a poll to say, “Oh it looks like the winning vote doesn’t win after all.” You throw out the results of your own poll while Holly Longdale puts her foot in her mouth by showing what the executive producer of EQ really thinks about the vast majority of players.
“What we don’t want to do is instance raids, which is what casuals want us to do because they want to fight Nagafen. Casuals shouldn’t be allowed to fight Nagafen… that diminishes the achievement of others. That’s part of the challenge: You have to be better than the other guy; you have to be more strategic that the other guy.”
I’m sorry, are you then insinuating that a dozen people boxing multiple Mage accounts have more strategy? Is sitting at a spawn 17 hours a day to kill the mob in seconds a challenge? Have my 161 hours (some of that spent afk) in the first month been too casual and undeserving? Casuals should absolutely be allowed to fight Nagafen. If instead of playing my own way I had decided to go the route of raiding, I STILL would not have been able to kill Nagafen due to how the server handles the kill, yet I would be more “hardcore” than several people who have participated — several of the mere handful of people. Where do they find some of these people who say crap like that?
EverQuest, specifically my experience on Ragefire, is amazing. The devs, however, have proven they are disconnected from the players and are running a very amateur show. If Daybreak continues down this road I probably won’t last long. I enlisted to play on the 6 month per expansion server. I’m not interested in playing live EQ, and that’s where this server is quickly going.