Brad McQuaid is back with a new MMO called Pantheon: Rise of the Fallen.Â He’s built a good looking team with experience working on a lot of my personal favorites like EQ, SWG, EQ2, and Vanguard.Â They are seeking funding on Kickstarter ($800,000) to get the game going.
A lot of people are critical of Brad.Â Honestly, I have no idea to what extent he was or was not at fault for all of the early Vanguard problems.Â What I do know is that he has been responsible for and part of most MMOs (like those above) that I hold in high esteem.Â That has to count for something.
“We’re making a game for a target audience.”
That seems to be the theme behind Pantheon: Rise of the Fallen.Â He could be pandering.Â No, he is definitely pandering.Â I want a game that is designed for me.Â I know I’m apart of a small target audience of old school MMOers, and I think we need someone to step up and make a game for us.Â Will it be Brad and his team?Â I really don’t know yet.
I think there’s a lot of potential for them to capture the feeling of a group-centric game focused on rewarding true difficulty and not just tedium.Â I just don’t yet know if Pantheon is the next game to launch that will capture my heart and imagination like EQ.Â In the first Q&A video Brad already let slip that there will be parts of the game instanced in order to tell a linear story.Â I can’t fathom how that meshes with what I want in a MMO trying to bring back the old EQ gameplay.
This part is for Brad.
In the video above you mention you are targeting players who want:
- A challenge
- Risk vs. Reward
- To work for things and master things
- Get a sense of accomplishment
If you nail those elements we can be friends.Â If I speak my mind and go with my gut I worry that Pantheon isn’t going to be able to stand on its own.Â EQ is acting like a crutch propping the game up and justifying anyone giving it a second thought.Â People see “Brad McQuaid” and hear about Pantheon, but in their minds they picture Aradune with a flaming sword standing in the EC tunnel.Â What may very well get you funded may ultimately destroy you.Â If you are going to lean on referencing cherished games, I hope you are ready to make good on the implied promise that Pantheon will rekindle those feelings for us.
I’m certainly rooting for Pantheon in spirit.Â I’m going to have to see some very, very intense justification for instancing for you to win me over, though.Â Do this, and you shall have me as a backer.
P.S. Dude, really?Â Your stretch goals are a little obnoxious. You state right in the Kickstarter video you want to bring back the cool classes but then put two of them $3,000,000+ out of reach.Â And crafting is a stretch goal?Â Clarify those for me.Â Will that stuff be in if the goals aren’t reached?