Today I want to pose a question to our readers: What would it take to get you to go back and play a MMO?
I was thinking about this when I read a statement from the GW2 devs saying something like, “Don’t count us out yet.” Â My personality tends to feel sympathy for others and I put myself in their position. Â A year and a half ago they were at the top of the world. Â Their beta was going strong and all the hype was focused squarely on their game as the next big thing. Â Their team was probably larger, their spirits high, and their future bright. Â Now you won’t find GW2 being talked about because it’s last year’s news, it’s no longer the game everyone plays. Â The general consensus may even be that GW2 is a good game, but the fact remains it has slipped.
What about games that are even older? Â EverQuest 2 and Vanguard are still being updated with content, still making the news (maybe even more than GW2) yet I know their populations are smaller. Â They are 6… 7 + years old? Â Yet I personally believe they are both good games; arguably some of the best.
What would it take for a game like that to bring people back — to bring YOU back? Â I’m genuinely interested in your opinions. Â Is it even possible for an older MMO to get people to play? Â I think about solutions like the Station Pass where you pay one subscription and get access to every game a company makes. Â That works when a company like SOE has a large portfolio. Â Veteran rewards are often used to keep people playing but rarely to bring them back. Â Going F2P works short term (SWTOR) but doesn’t really work long-term. Â Maybe an active game constantly developing new content and truly showing progress? Â Even then, why would I go back and play something like GW2 when I can just wait for EQN, WildStar, or ESO?
If you’re someone who goes back to older games I am interested in hearing why. Â I think there’s a door here waiting to be unlocked that will really help a lot of companies keep people interested in their games. I’d love to see the industry stop transitioning together to every new title.
I really do want every game and studio to see success. Â The more real options we all have the better off the entire industry becomes as competition increases quality and the entire industry flourishes.