SWTOR Patch 1.1 came out today, and it brought with it a great disturbance in the force — or so the masses would have you think.Â Some terribly untrue rumors were spread about Ilum.Â Gabe Amantangelo has come out and set the record straight.Â My guild members have also tested and clarified that what Gabe said is true.
Let’s dispel some rumors from SWTOR Patch 1.1.
Rumor: Turrets in Ilum “safe” bases give valor and can be farmed.Â FALSE!
Rumor: Players farmed in the spawn point gave valor without diminishing returns.Â FALSE!
Rumor: NPCs farmed in the safe bases give valor.Â FALSE!
Rumor: Imperials outnumber the Republic and spawn camped the crap out of them, thus making for some horrible experiences.Â TRUE!
Turns out, there wasn’t some big valor exploit.Â Not every Imperial is Battlemaster Valor rank 100. There is believed to have been an exploit with bringing alts to Ilum, but as the community manager said, those separate issues are being looked into.
Gave Amantangelo has also said that they are going to be patching Ilum to make the “safe” bases truly safe, instant killing enemy player.Â This will function much the same way that DAOC’s border keep guards worked or how SWTOR’s current Warzones function.
Bioware is warning players to stay out of Ilum until this patch fix can be implemented asap.Â Taxi services are being shut down to the location.
The SWTOR Patch 1.1 rumors were pretty crazy.Â I have a friend who quit SWTOR over them.Â I’m sure others are still unaware and planning to quit.Â General chat right now is crazy with people cursing the name of Bioware and saying how PvP is completely ruined with all the Imps being rank 100.Â Spread the word, it’s a bunch of malarkey.