In the least surprising move this year, WildStar has abandoned the promised idea of monthly updates. Before launch, I remember some of the more hyped up fans stating that Carbine…
I’ve been in the WildStar beta since June of 2013. Â Graev and I both received access early back when there were almost no other people playing on the server. Â We’ve seen the game come a long way, and I feel like I can personally give a very accurate overview of what someone can expect to get out of WildStar.
WildStar is a Themepark
There can be no doubt and no surprise that WildStar is 100% true to the themepark model. Â Leveling is done by going from quest hub to quest hub. Â It’s go here, pick up this, click 10 of those, kill that, come back, get a levels, slot your skills, go kill 10 of those, etc. Â End-game is vertical raid treadmilling. Â If you love themeparks, you will LOVE WildStar. Â This is the themepark fanatics dream come true.
‘Active Combat’ is annoying
First, it’s not original. Â The telegraphing has been done in Smite, League of Legends, Age of Conan, a bit in GW2, TERA, TSW, and even ESO. Â I hate mashing my keys constantly like I’m playing Hungry Hungry Hippos. Â That’s not what I want. Â This makes me love the old school original EverQuest combat. Â I’ll take white damage over mashing any day. Â WildStar’s “skill”-based combat is still
highly completely stat and gear dependent; you won’t be out-playing someone if their gear is better than yours.
WildStar isn’t more difficult than Vanilla WoW
I don’t know where this started, but I keep hearing people say WildStar is more difficult than vanilla WoW. Â Simply untrue. Â I mow through mobs and level in WildStar like there’s nothing in my way. Â The leveling process in WildStar is so scripted and holds your hand so well that they practically hand you levels for quest rewards. Â It’s meant to be that way. Â They want you to feel like you are hyped up on sugar when you play. Â As accessible as WoW was back in 2004, WildStar is the accessible version of Vanilla WoW. Seriously… they show you the red circles on the floor you have to avoid. (more…)