We finally made our way to level 50 in Final Fantasy XIV!
The journey was actually pretty dang good for a themepark. You know how we feel about Fates and quests — they are ‘okay’. Fates are a bit of a exp pinata grind, and quests are the typical fare. There were many distractions along the way such as a Hunting Log which allowed us to gain experience for killing specific mobs, plenty of dungeons, and a really interesting story woven into all of the above.
I would say the leveling experience — -judging FFXIV for what it is, all things considered — gets a solid B+ from me.
What is there to do at level 50?
Like most themepark MMOs, a lot of the game in FFXIV technically begins at the max level. Now it’s time to complete the relic weapon quest, which is actually closer to what I would consider a true quest than any other quest in the game. This requires finishing the main story, completing a few dungeons, gearing up to the point where we can tackle the primals on hard mode, and obtaining a special weapon.
Lots of dungeons open up, and a minor gear treadmill begins. Dungeons can be run for a sort of currency that is used to purchase items — a system I much prefer over random drops. This gear looks great, and will allow us to advance into even harder content.
FFXIV’s end-game because more like Final Fantasy: Kill really big bosses. Sounds fun to me.
What’s coming next?
The first big patch is on the horizon. In patch 2.1 the following things are being added:
- God King Moogle Mog XII – Primal
- Extreme Difficulty Primals
- Pharos Sirius – A New Dungeon
- Hard modes for two existing low level dungeons
- The Crystal Tower – 24 man Raid
- Player Housing
- The Wolves Den – PvP arena
- Treasure Hunting (New feature)
- Daily Quests
That’s a significant boost to the game’s feature list, and I love how there seems to be a little bit of everything.
Our Keen and Graev Community Guild, Rhotano Company, is doing extremely well. We have a great spread in levels ranging from level 10 to 50. We’re running dungeons together, saving up tons and tons of Gil for a guild house, and have some fantastic plans for our future in FFXIV.  We’ve played a lot of games together over the years, and our group hasn’t been this settled into a MMO in a long time. That bodes well for our future as a guild in FFXIV. If you’re looking to join a community enjoying FFXIV, we are recruiting.
We’ll keep you all up to date on our progress through the FFXIV end-game!
I am having a blast. Just been playing the market/making money and the crafting system is much more involved than any game ive played in the past. once you have enough gear/skills from different classes you can HQ things reliably using NQ mats and make some real money. Its fun to map out the most profitable items and try and corner/make a market.
Housing and pvp items will make it even more so. I am really excited for housing/FC housing for both the market side of things and the actual housing itself.
I have not been able to enjoy this game like I thought I would. I didn’t like starting out in a massive city and wandering around talking to npc’s for an hour until I finally started a quest to kill monsters hanging out right outside that die in 3 hits from level one spells. The kill quests I did get were also to only kill 3-5 of each monster so the quests were over in like 5 minutes then back to getting lost in the city again.
I am sure it gets better, but I much prefer games where you start out in a small village on the frontier with lots of monsters and countryside and open spaces to explore.
i bought a copy from the local ebgames here and yeah i am enjoying the game most of all the game is just bloody beautiful the characters are just stunning the world is just amazing … and im taking my time playing it and enjoying it.
Only level 11 but yeah its great.
Nice to see so much content being added. It bodes well for the game.