Tomorrow the patch will FINALLY come out that addresses the infamous Star Card progression system. Assuming there might be one person out there who didn’t follow the drama, let me explain why it had to change.
Star Cards were previously obtained in loot crates which were purchased with real life monies, though they could also be purchased with in-game currency too. The gripe was how players could spend RL money and obtain a significant gameplay advantage. Fair critique.
When the outrage happened — before the game even launched, mind you — EA turned off all transactions, essentially making the crates only purchasable with in-game funds. The system felt broken, and rightfully so.
With tomorrow’s patch, the Star Card system is changing entirely.
With this update, progression is now linear. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip.
Crates no longer include Star Cards and cannot be purchased. Crates are earned by logging in daily, completing Milestones, and through timed challenges. Inside of these crates, you’ll find Credits or cosmetic items, such as emotes or victory poses, but nothing that impacts gameplay.
Now there shouldn’t be any complaints. The problem I have is that it took them 4 whole months! I still enjoy the game, but my interest waned. I was hyped and would have had so much more enjoyment months ago. I do not understand why the change took so long. The problem for me is whether I want to go through the effort to reinstall the game — talk about friction.
What will bring me back are significant changes to the game. Lots of new maps, guns, etc. I need a big enticement at this point.