Okay, who hadÂ 170 days? Pay the man.
I was thinking Smedley would last at least 6 months at Daybreak after SOE was acquired, but it turns out he lasted just shy of that coming in around 5 months and 20 some odd days. This was coming folks, and whether it was inevitable due to the acquisition might remain a mystery, but look at what happened over the last few weeks.
Smedley’s near-tirades on social media telling hackers “I’m coming for you” and taking his very visible role as PresidentÂ of a company and turning it into a spectacle… I would be questioning his leadership role too. Around the time his social media accounts disappeared is likely the time he got a visit from someone no longer willing to sign his checks. Â The whole “staying on in another role” is a nice way of saying he’s gone for good but if you liked him you can pretend there’s hope for a few more weeks.
I want to start into this next paragraph by speculating if this could be good for Daybreak, but I’m not sure if such a spin could even be possible. Â Let’s pretend. Let me start over.
This might actually be good for Daybreak. I do not have insights into how much of the F2P movement was due to Smedley’s leadership, but he certainly made it public knowledge how into the whole F2P model he has been and how their game is “F2P forever” or whatever inane slogan they’ve been pitching to the masses. Despite his reputation for those (more than a few) horrible mistakes, Smed did a lot of good for online games. His recent leadership, however, leaves much to be desired from a player’s perspective. I hope whoever steps in steers the ship back to common sense.
This might also mean we get some decent games. (Again I’m running with this whole delusions of grandeurÂ thing; Get onboard will you?) Maybe we will see Daybreak stop focusing on their awful me-too product (H1Z1) and focus more on making EverQuest the game it needs to be in order to give Daybreak any sort of future in this industry.
Smed is out. Long live Smed.