We just finished a 2 hour session of Dungeon Defenders! It was the first time playing for all of us and we had a blast with the game. Dungeon Defenders came out today and you can get it on the Xbox 360 or on Steam.
- Gameplay is smooth. graphics are sexy
- In-game shop (in-game currency)
- Upgrading items (visit the forge, click the item on your character sheet, allocate a full meter of mana and it will upgrade the item by a level)
- Persistent loot/persistent characters
- Level design is really great
- Each character feels different in how it defends. Some compliment each other very well.
Only one immediate negative:
- Right now there are tech difficulties with the PC version. Frequent disconnects from the server (which you’ll see in the video).
Dungeon Defenders is awesome. You get to choose a character and progress with it. Players choose which stats to upgrade and can choose to focus on their hero, their traps/turrets, or both. Both heroes and traps are crucial to the success of the level.
The gameplay centers around obtaining mana. Mana drops from creatures when they die and from chests. Mana is used as currency for buying items in the shop, placing turrets, and using abilities. At the end of each round, any excess mana beyond your carry cap is “banked” for your use later in the shop/forge.
Items are also a big focus in Dungeon Defenders. Monsters and chests can drop loot. Weapons and armor follow a similar formula to Diablo and Torchlight in that they can be the same item but have random stats. This makes me feel anxious whenever an item drops — could it be something awesome or just another dud?!
Perhaps most important of all, the game caters to groups of up to 4 players but can be enjoyed solo. Get some friends together and watch two hours disappear. We just did.
You can watch about an hour of us playing by clicking ‘Read More’. I highly recommend 53:35 since it is the final wave where we get rocked.