Klingons = Monster Play? petaQ!
I was reading this Klingon Info Cryptic released for Star Trek Online and I am very disappointed.
“It exists as an additional advancement path for players, and offers different gameplay options to players more interested in player-vs.-player combat.”
Why isn’t it just another faction? Why does it have to be a gimmicky “additional advancement path” or whatever they’re calling it? Why can’t we have two sides struggling in a war that are balanced and able to play and progress the same? I envisioned two fully fleshed out sides interacting with each other in battles, economics, and more.
“Players will be able to create a Klingon character after they unlock the first sector block of Federation content, about five hours into the game. Their Klingon character will begin at a rank approximately equal to the Federation character that unlocked the content.”
This is so fail. This just further illustrates how it is monster play (LOTRO reference). You have to have a federation character to unlock this side. Essentially the Federation game is the real game and if you want to play a ‘monster’ you get to be a Klingon. It’s been said that Klingons have no PvE or Episodic Content like the Federation. It sounds awfully lopsided to me. Some people seem to think it’s because Cryptic ran out of money — I don’t think so. Some people think it’s because the game is being rushed out — Possible. I’m leaning more towards the opinion that they’re just not that good at making games and somehow, for some reason, they think this is a good idea. It’s NOT.
“There are a number of different types of PvP scenarios available.”
So much talk about the scenarios and “maps” and I have yet to hear about flying around in space in any open-world sort of way. Is it all just instanced areas/missions without any ability to randomly come across another ship and do battle? It is sounding more and more like this is another classic Cryptic game. Their FAQ says it utilizes Cryptic’s technology but I was hoping they recognized their normal way of making a MMO isn’t the recipe for success and certainly not how a Star Trek mmo should be made. Not a fan at all.
The PvP is going to be pushed off into tiny little corners of the map (they even said they’ll be on the outskirts) and I’m thinking that Klingons will be restricted to these areas and the “maps” or “scenarios” or “battlegrounds” or whatever they want to call them. I’m betting that “zoning” or “fast travel” will be warp speed and you’ll just “warp speed” to the PvP areas and “warp speed” out when you’re done, thus making it as disjointed as WAR. Such a shame if this is how the game unfolds. It’s going to miss the mark.
Lots of preorder rewards being talked about from various places, but until these little (not so little) details get cleared up I’m not paying a dime. I hope for our sake open beta is a real open opportunity to try the game but I have a feeling that it won’t be — for their sake.
Bets on how long it takes them to add PvE content for the Klingons and ‘finish’ the game?