It played me more than the other way around.Â I had to cheat to win though by exploiting the use of Tamiflu, Tylenol Severe Cold, and some yucky purple syrup that knocked me out at night.Â I’m 90% better now with just a lingering cough and a tad bit of congestion.Â Thanks to this little virus I wasn’t able to play anything this week until just the past two days.
Amidst the Eurogamer review drama (Short version:Â Eurogamer reviews it 2/10 and Aventurine cries foul, demands re-review, gets offered one, decides they don’t want one) I was able to squeeze a little bit of time in to Darkfall.Â I would have been able to get more time in, except Aventurine was so involved with protecting their “livelihood” from one particular bad review that they must have missed their account management section being down for two days.Â Aventurine already communicates… well you can’t really call it communicates… I guess it’s more of a forum post stating whatever they want to state – anyway – they made three posts about the Eurogamer review (one each day for three days) which is more volume of communication than the community has ever received on any topic.Â You’d think they might be willing to mention their account management with at least one post.
I have decided to give the game one last chance to win me over.Â My account will run out in about a month and if it doesn’t win me over then I will not be renewing.Â The only thing keeping me logging in at this point is my friends.Â Friends are key for me in a game because without them it doesn’t feel like a complete experience.Â They are also what keeps me playing a game, but I swore off sticking with a game because someone else wants me to long ago.Â I’ll ride out my subscription doing what I did the past few days which is log in and participate in whatever action (pve or pvp) that I can and hope that fun finds me.Â For the most part, “action” has been roaming around finding someone to fight.Â We come across the occasional Inquisition who pull the plug when they’re caught, Hundred who fall for the same trap every time, and Duchy who like their formations but can’t actually fight to save their lives.Â There exists a nanosecond of fun, but that comes at the cost of 30-40 minutes of looking and seeking out (or laying traps).Â Â I PvP’d for four hours the other day and we killed maybe 20 naked people harvesting near their clan cities, tried to kill a bunch of people who did nothing but run away or pull the plug, and ended up finding NO ONE wanting to just plain fight.
Yesterday the server stability was so piss poor that we had someone decide that they were done with the game altogether.Â Can’t blame them really since we spent the day sitting around harvesting.Â There were 3 or 4 sieges going on and the server can’t handle two at the same time without lagging.Â The result was trying to PvP with 7-10 seconds of server lag (meaning it took 7-10 seconds to mount or pull out your sword) or having mobs teleport and be unhittable.Â I logged off when the group decided to to just sit around and wait it out.Â That’s Darkfall in a nut shell really… “wait it out”.Â I’m just tired of waiting, but I’ll give it a month.
I spent about two hours playing WAR this week.Â My goal is level 25 before LotD.Â If you missed it, watch the LotD preview (part 1 and Part 2) from G4’s X-play.Â I’m really finding it hard to get into the current WAR gameplay.Â It’s too shallow for me right now.Â I need something that I can really dig in, invest myself in, and see results.Â I’m really thirsting for that DAOC or EQ experience right now and the more quick get in get out arcade-like pvp action of WAR is fun but not what I really want at this time.Â Still, I’m pushing on to level 25 with my Choppa little by little in order to be ready for what I hope will be my re-launch of WAR.
One thing continues to concern me with LotD though… well two things.Â First is the comment in the first video that Jeff makes when he says that level 25’s will have a hard time getting in….why?Â It’s like Darkness Falls right?Â Second,Â the sheer number of times Jeff and others have mentioned “public quests” really, really bothers me.Â I think I counted over 15 PQ’s in the video podcast showing the map.Â Not a fan here guys.Â The PQ system, while innovative and really clever at first, has been more of what feels like an excuse to pack in the content but not really have to invest in anything deep – none of that immersive gameplay that draws the player in like the dungeons from DAOC or the zones in EQ.Â I want the camps of mobs and roaming that groups had to do in Darkness Falls.Â This needs to feel like a traditional MMO zone and not just another Chapter like we’ve seen already.
I think what’s really hurting my enjoyment factor is not having a guild or friends playing.Â I’m sorta all by myself and that makes it harder to feel tied-in.Â Any decent sized and active guilds recruiting?