We’ve had a rough go of things this past week. Our pup was diagnosed with bone cancer last month and given 6 months to live. Despite our best efforts to help with treatments and numerous doctor visits, the cancer spread aggressively and claimed our poor friend. I tell you this because I feel the need to justify why I’ve felt withdrawn from blogging, gaming, and everything else this past month (in addition to having traveled for work and being busy). We’re those weird animal people who consider animals family members, and love them as much as people — often more. I’m starting to come out of that hole, and glad games are here to help.
I’ve had some time to dabble in a few things. I want to briefly comment on them here in this conglomoblog then expound upon them in their own entries.
The long-awaited Nintendo Online service for the Switch is out now. I picked up the $20/year version. With it comes the ability to continue playing games online — a feature now restricted to the Online service — as well as an array of classic NES games on the Switch’s version of the virtual console. There are also cloud saves and that phone app no one will use. I think it’s a fairly limited program and the price is perhaps justified only by the virtual console.
Super Mario Party Switch
Graev and I both picked up Super Party Party. I’m having fun playing solo and with my wife while waiting for Graev to finish playing Valkyrie Chronicles 4. Once he does, we plan to play online together. I think that’s ultimately where my biggest gripe with the game comes in… there’s no real online play, just mini-game shenanigans. I’m also really displeased with the control setup because you have to use a single Joycon to play. Yes, that means no handheld mode or pro controller, which are both the best control beauties of the console. We’ll write more Super Mario Party soon.