[Exclusive] Camelot Unchained Q/A

Camelot Unchained

I can’t believe we’re coming up on nine months since Camelot Unchained was funded via Kickstarter.  The CSE team has been hard at work pushing out lots of background information in the form of lore and stories to really set the premise for what’s going on in the world.  So it’s only natural that I would bug Mark Jacobs to subject himself to our barrage of question.

We decided it was time to really start getting to the nitty-gritty details of Camelot Unchained, and we wanted you (our readers) to begin the discussion.  We asked you to come up with the questions you want answered most, and then we just threw them at CSE in a nice big unorganized pile. I think you’ll enjoy what they sent back.

K&G: What is the combat system like? Twitch based, Action-rpg or traditional mmo hotkey based?

CSE: To date, we have said that we are going for an old-school approach to certain aspects of our game, and this would certainly be one of them. What I’m willing to say for now is that we don’t want a lot of bunny-hopping players dodging incoming attacks. There are enough games that already do this, some quite well, and we don’t need to add another to that list. Also, that style of gameplay doesn’t fit what our Founders have told us they are looking for in Camelot Unchained. (more…)

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EQ Next Landmark Claims

EverQuest Next Landmark Claim Live Stream

SOE released a lot of great information about EverQuest Next Landmark yesterday via a live stream.  My favorite part though was watching Darrin.  I had fun captioning him throughout the video.  In the beginning: “God I need a beer.”  A few minutes in: “They are still talking.  Yep.  still talking.”  Fifteen minutes in: “Do you think I can just have one beer?”

Okay, all joking aside, I really am excited to play Landmark now.  The more I hear the more it sounds like it’s shaping up to be exactly the type of go-to game I can play on and off or all in one sitting for a very long time.  Gathering resources, avoiding dangers, claiming land, exploring a world, building whatever I want… that’s what I need right now!

A few of the things shown during the video have already started to create debate on the forums.  The biggest one is Claim Size.  The general consensus is that it’s going to be too small.  I disagree.  Landmark is going to be F2P which already means finding a spot to build is going to be somewhat of a challenge.  Make the plots too big and suddenly it becomes insane.  They are also going to want to make money on this somehow, and I think the cash shop is going to come into play.  I have a feeling the vertical height (100m) will be expanded by the end of alpha.

My biggest question for them was whether or not we would be able to make claims on behalf of a guild.  My group in particular likes to build together and we’re hoping we can somehow earn/buy/whatever a claim for all of us.  I think they avoided the question altogether since it was asked 3000 times in chat.

Around 16:52 is where you should start watching if you want to skip all of the chatter in the beginning about the community event and general tomfoolery.

[Update: Video removed.  Will add again when they post a new one.]

If you don’t want to watch the whole thing, I took notes on everything that matters.  Read on! (more…)

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Rust

We discovered an awesome game the other day called Rust.  It's from the makers of Garry's Mod, and it's available right now in pre-release form via Steam for $19.99.  Rust…

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Server Rulesets

All is right with the universe today, folks! I was looking at the latest poll for EverQuest Next and wasn't expecting these results at all. I was expecting PvP or…

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