All is right with the universe today, folks! I was looking at the latest poll for EverQuest Next and wasn’t expecting these results at all.
I was expecting PvP or something ridiculous like permadeath to rank at the top. Previous polls seem to be voted on by the certifiably insane, but this one restores my hope.
I voted “No specialty servers for me!” but I could have easily chosen role playing. Back in EverQuest II’s early days, Graev and I played on the rp server and actually rp’d. We were known as the Rumblebelly Boys, and we traveled to parties and performed our little synchronized dance and epic poetry. I guess I should have lead with the fact that we played eccentric Halflings… that makes it sound a little less weird.
Honestly though, I love standard rulesets. It goes back to playing the game the way it was meant to be played because that’s where all of the mechanics make the most sense. I never think PvP when I think of EverQuest, despite the special ruleset servers like Rallos Zek being pretty popular.
Ultimately it comes down to whether or not a special ruleset can sustain a population. If a permadeath server comes out, I’m sure plenty of people will play on it for the first few months. As times goes on, that server will inevitably have the lowest population to the point where it no longer makes sense to support it. The same goes for some PvP and RP rulesets — even normal servers, when too many are opened, get merged. Merging servers is the MMO death knell. Failed rulesets and wonky out-of-place features are another.