I’d say that I’m not sure what to think of Trion these days, except I think I am. In fact, I’m growing more confident in my opinion of them every day. What I don’t understand is where their head is at and why they are making certain decisions which make it easy for people to form such an opinion of them. Let’s take a quick look at their history.
Rift :: 3 monther (later turned F2P and doing decent last I checked). Ultimately “failed” because the me-too product status could not win over the current WoW crowd. Why play Rift when you can play WoW?
End of Nations :: Dead in development. It was a half-baked RTS that tried to turn into an awkward MOBA. I don’t know what End of Nations was, and I’m pretty sure they didn’t either.
Defiance :: Flopped attempt at merging a game with a tv show. It’s… bad.
ArcheAge :: An odd mix of themepark and sandbox elements that never formed the cohesion needed to create a lasting experience. The PvP was ganky, the PvE was boring, and the bugs/cheats/exploits made the game unplayable for most of the people who overlooked or even enjoyed the gameplay.
Trove :: It’s like Minecraft meets MMO meets… I don’t know. It’s a little bit hodgepodge and the production qualify felt off to me. I was hoping for it to be enjoyable, but ultimately I stopped playing because it felt ‘cheap’.
So there’s the history. Lots of half-baked ideas and odd execution and implementation choices. Trion doesn’t seem to be stopping there. They recently announced “Devilian” which not only sounds generic but looks the part as well (as seen on their recent video release below).
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Devilian looks like an outdated Asian Diablo clone supposedly containing PvP, MOBA, and MMO elements. Once again it feels like Trion is making/publishing a hodgepodge me-too product way after the expiration date. It simply doesn’t look to be any fun at all.
I hate feeling like I’m bashing on them. I genuinely don’t have the animosity this might portray. I’m simply confused and honestly a little shocked that the ideas are so poor. Here’s a studio with potential that makes one weird choice after another — namely their choice to continue publishing these games coming out of Asia.