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Game Design / MMORPG / PC / Random things

Of World PvP and Battlegrounds

The thought of world PvP and battlegrounds has been on my mind lately as I think on the subject of dynamic content and experience games like Rift and WoW with…

52 Comments
January 10, 2011
Game Design / MMORPG / PC / Sandbox

Deathwing’s dynamic contribution

This was news to me when I read it on the official forums that in Cataclysm Deathwing will fly around Azeroth causing destruction.  I think that's a really cool idea. …

16 Comments
October 28, 2010
Adventure Logs / Game Design / MMORPG / PC

More on FFXIV, learning as I go

FFXIV's class system is interesting. It was advertised that players simply equip a weapon and they're immediately that class. That's actually how it works. You put on a cane and…

25 Comments
September 30, 2010
Game Design / MMORPG / Random things

Not all MMO’s have to be McMMO’s

I'm reading this more and more about how certain mechanics in a MMO won't work or how a certain type of game wouldn't work today because it wouldn't attract large…

48 Comments
August 9, 2010
Game Design / MMORPG

WoW class overhaul brings big changes to the lower level gameplay

Cataclysm information continues to be revealed by the testers and this time MMO-Champion has a lot of solid information to share that is actually quite informative since it details a…

30 Comments
July 13, 2010
E3 / Game Design / MMORPG

SWTOR looking decent now

My readers know me best as a gamer who wears his emotions on his sleeve.  I'm happy to constantly tell you how I really feel about games, even if I…

56 Comments
June 17, 2010
Game Design / MMORPG / Random things

Old MMO Mechanics I Love and You Probably Hate (Part 2)

Continueing on from Part 1, this is a post about mechanics and features from old MMO's that I love and wish would return in the future.  These are probably mechanics…

39 Comments
June 5, 2010
Game Design / MMORPG / Random things

Old MMO Mechanics I Love and You Probably Hate (Part 1)

If you don't know me as the guy who loved EverQuest just how it was then you probably haven't been reading this blog very long.  Gordon over at We Fly…

33 Comments
June 3, 2010
Game Design / MMORPG

‘PvP Games’ are making PvE Worse

Does it have PvP?  That seems the be the question asked about every game these days.  Even the games that are truly meant to be PvE have tried accommodating PvP…

68 Comments
March 1, 2010
Game Design / MMORPG / Random things / Sandbox

Sandbox doesn’t mean Convoluted or Old

I continued my UO adventure tonight by trying out some combat and finding a new place to mine.  I was shown a really nice mountain to mine west of Britain…

33 Comments
February 27, 2010
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