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Game Design / MMORPG / Random things / Sandbox

MMO Death Penalties Revisted

The last time I wrote about MMO death penalties was in 2008.  I know the topic is not a new one, but I always like to revisit subjects like this…

49 Comments
January 31, 2010
Game Design / MMORPG / Sandbox

They’re trying to get me back into Darkfall

I'm an easy sell the first time around when it comes to new mmorpgs.  I have to enjoy my first taste and want more, like the direction that the developers…

38 Comments
December 17, 2009
Game Design / Gaming News / MMORPG / PC

Getting ready for Allods Online CBT#2

Tomorrow at 11am PST the second closed Beta test begins for Allods Online.   If you do not have a key yet, and you want to try the game, it's…

64 Comments
November 30, 2009
Game Design / MMORPG / PC

Allods Online ‘Tidbits of Interesting Info’

There is very little information floating around (in English, anyway) about Allods Online.  The official website gives a very brief rundown on what the game is and who is making…

52 Comments
November 27, 2009
Game Design / MMORPG / Random things

Solutions to some problems faced by an aging game

Content aging and becoming less popular and the population of a game shifting to the "end-game"  are both problems that all MMO's face when they follow even a loose themepark…

14 Comments
November 9, 2009
Game Design / MMORPG / Random things / Sandbox

The time has come for another Fantasy Sandbox

The time has come for another Fantasy theme sandbox game.  We haven't had a true one -- a good one -- in so many years.   I'm playing Fallen Earth, thinking…

60 Comments
November 3, 2009
Adventure Logs / MMORPG

My First Group in Aion

My goal this weekend was to get my Elyos Chanter up to the high teens in order to find a group for the elite area.  I reached that goal yesterday…

32 Comments
August 3, 2009
FPS/Shooter / Game Design / MMORPG / Random things / RPG / RTS

Games need focus and perfection before innovation

As always, the comments are where the discussion is at. Read comment #48 (by me) before you continue to the blog entry. I have really expanded my gaming horizon this…

79 Comments
July 27, 2009
Game Design / MMORPG / Random things

The depth of Faction has been lost over time

Part 3 in my look back at "what MMORPGS have lost over time" series. Factions One of the more interesting and complex things from EverQuest, waaaay back in the day…

48 Comments
July 21, 2009
Game Design / MMORPG / Random things

Q&A: Aion vs. WoW

I received another request to expound upon Aion by comparing it to another game.  This time the questions are very specific and provoke some thought and quite possibly a good…

56 Comments
July 4, 2009
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