I stopped blogging for several weeks after several other weeks of being in it half heartedly. I think the lost drive can be attributed to many things, but mainly the absence of the MMO industry. My mainstay has always been the MMORPG genre, and without it I’ve felt lost — like treading water.
I haven’t stopped playing games. In fact, I’m quite busy with them. I’ve played and completed most f the recent big releases. I’m currently playing Satisfactory, World of Warcraft, Total War: Warhammer, Diablo 3 Season 16, Farm Together, Stardew Valley, and Skyrim. I’m all ove the place.
I do derive great enjoyment from “variety” gaming, but lately I haven’t felt the drive to write about every little game I’m playing. The “share what you’re playing” scene has become so saturated with let’s plays, live streaming, video coverage, etc., There are plenty of sites that do the whole “review” thing way better than I have the desire to do. That has never really been me.
I’m what I would call a “commenter.” I provide commentary and try to promote discussion about games. I try to create a setting here where we can take a game and dissect it, discover what makes it tick, find out why it’s great or what it’s missing, and then discuss it or debate it, or whatever else we might all do. Together.
To get back into blogging and sharing my thoughts about games, I want to go back to the basics of being a commenter and discussionist— even if I’m only talking with myself, seeing as most of you have probably moved on given my hiatus.
If you’re still interested in reading blogs, and haven’t given up on this one, then I invite you to stick around. One day, we may have MMOs to dissect again. Until then, we can theorycraft about what’s (maybe) coming in the MMO genre, and occasionally evaluate some cool stuff about other games too.
This hiatus was a way for me to find a new way of thinking about blogging — a new way to approach it and come to terms with enjoying it again — even if it’s only internal semantics. I’ve found that, so I’m back.