WildStar’s Core Softens as they shrink the ‘Quit Wall’
Remember the "WildStar is super hardcore bringing back the old school attunement and they won't back down!" mentality? Remember when I called B.S. on that one? Turns out I was…
Remember the "WildStar is super hardcore bringing back the old school attunement and they won't back down!" mentality? Remember when I called B.S. on that one? Turns out I was…
I've been playing a ton of beta tests these days, and I'm once again reminded of Beta Fatigue or Beta Burnout. There comes a time during a beta test when…
I have a serious love-hate relationship with alts. For years, and years, and years I was an altaholic. I went to meetings, got back on my feet, and eventually began…
As I mentioned the other day while discussing the 3-monther, Blizzard did exactly what they needed to do with World of Warcraft back in 2004: Make something unique that addresses…
Not every MMORPG is a 3-Monther, despite what some may say. A popular vantage point for launching a debate against said belief is to claim that it's impossible to recreate…
Early last year I coined the phrase “3 monther” to categorize those MMO’s that launch and then fizzle out for *most* people anywhere in the first 90 days.  Since then I’ve been using the 3 monther as a metric for evaluating a lot of MMO’s. The worst part about a 3 monther is that it isn’t always apparent before launch.
I have zero experience with the GW2 end-game. I’m fairly confident that very few people do. The best anyone can do is theorize with the details we have — superficial details and features we’ve picked up along the way — and try to make an educated guess as to whether or not GW2 will fall into this category. Why? Because I’m one of those people that prefers to know what I’m getting myself into.
This is the first time I’ve sat down to evaluate GW2 on these criteria, so we’ll be doing this together.
Fundamentals, etc. (Where most 3 monthers are identified)
I think we can all agree that GW2 has a solid grasp of the fundamentals. The quest grind has been addressed, the world isn’t all instanced, we’re not looking at a completely solo experience, there’s plenty of character progression and diversity, and the content appears to be unique and original. I don’t need to go into more details here. I want to focus on two other categories. Read on. (more…)
I decided to check out the TERA beta weekend this time around. I made a Popori Archer and jumped into the game knowing nothing but the impressions of my friends.…