I’ve been on the fence with ESO for a long time. I’ve also been a harsh critic of a lot of Zenimax’s choices. I’m a very straight shooter; when I see things I don’t like I tell you, but I also feel it’s important to share things I think are pretty neat.
I am a fan of small groups. I like PvPing in small groups, and I like PvEing in small groups. I love when content is fine-tuned precisely for a small group of people and everyone has a specific role to play. Whether or not ESO’s content ends up being good, they are at least appealing to my love of being able to just grab my friends and jump into some content. Forget that 40-man zerg. I would rather the ‘experience’ guide me than the mechanics.
In ESO there are Veteran content, Adventure zones (4 people), and Trials (12).
All of the crafting skills are part of the overall skill system, so you’ll need to consider your options carefully when you spend a skill point. Should you put one more point into blacksmithing, or do you really want to learn a new two-handed weapon ability?
You guys know how much I love specialization. No one should be able to be everything. People should have to rely on each other. That, to me, is a hallmark of a good MMORPG. I love that people in ESO will have to choose to spend some of their overall skill pool on improving their crafting. Crafting seems pretty useful, too. From what little I’ve seen, I believe there will be an actual reason to make gear right from the start. [Read more...]