Landmark received a rather large patch yesterday which introduced the Tundra and Old Growth Forest biomes. I’ve been waiting to finally be able to have a real forest rather than a jungle-like area.
My group relocated to Liberation -> Channel to the east of the spires. We found a nice valley of snow with two flatter shelves of old growth. We are also able to place two additional attached claims on to our master claim which triples our usable land.
Several quality of life improvements were added. We can now craft plants, rock, and trees from every biome. I noticed several new textures as well as new building materials like ice and snow which are in a new tab liquids tab.
The patch wasn’t without its issues. Sometimes my materials, like a wooden platform I built, appear all black until I log out or change my display mode. Sometimes those are the cause of the black textures. It feels random, but we replicated it last night for multiple people.
My building plans in Landmark keep changing. Now that I can make trees and have that old forest look I want, I’m going to make a tree village. Take a look at the humble beginnings. I only placed a few of these trees:
I plan to scale some of them up to be huge and create massive platforms like Kelethin. I’ll have rope bridges to different platforms each with their own buildings. I’m thinking something like a small pub on one, a living quarters, a garden, and an outdoor social area. Just a nice little village in the trees.
I’m hoping Landmark development turns toward the other avenues of gameplay now that building seems to have a lot more proprs and materials. I want to get out there and explore underground, find rare resources, and even have a little danger mixed in.
Overall a great leap forward for Landmark’s development. I hope they can continue to refine and polish performance, meet their road map goals, and be on track for beta. It’s going to be exciting to see a huge new wave of players join us in our adventure.