Landmark received a rather large patch yesterday which introduced the Tundra and Old Growth Forest biomes. Â I’ve been waiting to finally be able to have a real forest rather than a jungle-like area.
My group relocated to Liberation -> Channel to the east of the spires. Â We found a nice valley of snow with two flatter shelves of old growth. Â We are also able to place two additional attached claims on to our master claim which triples our usable land.
Several quality of life improvements were added. Â We can now craft plants, rock, and trees from every biome. Â I noticed several new textures as well as new building materials like ice and snow which are in a new tab liquids tab.
The patch wasn’t without its issues. Â Sometimes my materials, like a wooden platform I built, appear all black until I log out or change my display mode. Â Sometimes those are the cause of the black textures. Â It feels random, but we replicated it last night for multiple people.
My building plans in Landmark keep changing. Â Now that I can make trees and have that old forest look I want, I’m going to make a tree village. Â Take a look at the humble beginnings. Â I only placed a few of these trees:
I plan to scale some of them up to be huge and create massive platforms like Kelethin. Â I’ll have rope bridges to different platforms each with their own buildings. Â I’m thinking something like a small pub on one, a living quarters, a garden, and an outdoor social area. Â Just a nice little village in the trees.
I’m hoping Landmark development turns toward the other avenues of gameplay now that building seems to have a lot more proprs and materials. Â I want to get out there and explore underground, find rare resources, and even have a little danger mixed in.
Overall a great leap forward for Landmark’s development. Â I hope they can continue to refine and polish performance, meet their road map goals, and be on track for beta. Â It’s going to be exciting to see a huge new wave of players join us in our adventure.