The past few days have gone by quickly. I’ve spent most of my time PvPing in Rift’s Warfronts and/or open-world confrontations. My Warrior is developing nicely at level 30.5 and I’m trying to figure out just how I want to play him. For tanking I’m fairly certain that I like the Paladin/Warlord/maybe Reaver build but I’ll probably continue tinkering with that. For PvP DPS I’ve gone with a mixture of Riftblade (magical dps) and Paladin (for the survivability/shield utility) and it’s working out nicely. I can drop just enough DPS to kill people and I have survivability to withstand being focus fired for short bursts.
Warfronts are fun, perhaps more fun than most “battlegrounds” have been for me. The issue here is longevity. How long can I queue for the same handful of maps? How long until it feels monotonous? The only monotony I have felt so far stems from the stupidity of my teammates when they fail to grasp the simple formula for victory. I get into a match and winning is as simple as standing at one of two spots but they all just charge at the enemy’s spawn and die or fight mid-field and contribute nothing. Get that 5 times in a row and see if you don’t rage. Luckily we have many guild groups going every day that give us an 80% win ratio.
Open-world PvP has been little more than a case of fighting the enemy when you run into them or finding them doing rifts and harassing them. I have yet to see, at level 30, any real objectives. Occasionally some people will act tough and roll into one of our quest hubs to cause trouble but it doesn’t mean anything. This is where I continue to feel that Rift will fall short in the long run. World PvP needs objectives. I can not stress that enough.
My biggest gripe with the game is still the Global Cooldown (GCD) on my Warrior. It is so freaking long. I’m waiting and waiting to use abilities all the time and even with “full queue” on for abilities (which makes the combat feel like early LotRO) it still makes me almost feel like I’m lagging when I play. I made a Rogue/Bard alt last night and it’s freaking fluid and amazing feeling as though they have no issues with the GCD at all. The Warrior GCD absolutely 100% must be like the Rogue’s; no excuses. I have to throw in a plug for one of Graev’s biggest gripes too: Spell effects being reused everywhere. Between souls within archetypes and even between different archetypes the same effects are seen over and over.