I’ve noticed over the years that long video games are really starting to wear on me. It used to be where I could invest countless hours in one game but now it seems like I just don’t have the patience for it. My ability to endure through does seem to depend on the genre, though, with RPGs, Simulation and Strategy games usually causing less burnout. Even then I can’t max out the clock in games like I used to be able to in FFVII and FFIX.
Take Bravely Default for example. I’m about 40 hours in and on chapter 4. From what I hear there are at least 8 chapters and the mere thought of that gives me a headache. It’s not that I don’t enjoy the game but I am starting to wish it would end soon. Yet to make matters more confusing I can invest 90+ hours into something like Persona 4 Golden and still wish there was more after it. Most people might set it aside and just come back to it later, but I fear that if I did that then I might not get back to it for a very long time. By then I’d have most likely forgotten what was going on in the game and either forget playing altogether or start over and let the cycle repeat.
The kind of games that I seem to enjoy the most are the ones where I can quickly get in and get out without having to invest long periods of time. This is probably one of the leading reasons why my interests in MMORPGs has been in decline over the years; I just don’t want to invest the same amount of time in them as Keen does. Whether this lack of interest is due to the games themselves or my growing inability to stay focused on one thing for long, I don’t honestly know.
On the flip-side there are some really short games. The new Metal Gear Solid prologue game is due out sometime in March and it seems to be getting a lot of negative reactions because it is supposedly only 2-4 hours long. The idea of paying #20-$40 bucks for a game that short immediately doesn’t sit well with me, but I can’t help but wonder if it just might be what I’m looking for in a game.