Long Games: A Gift and a Curse
I used to like long games a lot. I used to think games should definitely be a certain length. Maybe I'm getting older, but I don't like it when games…
I used to like long games a lot. I used to think games should definitely be a certain length. Maybe I'm getting older, but I don't like it when games…
It's that time again! Spring is in the air, summer is right on the horizon, and we once again have backlogs of backlogs of backlogs, and lots of games are…
We've been bothered by the increasing number of games pressuring the consumer to buy right away. In the past we would want to buy a game right away because we're…
We were going to get Kinect Star Wars. Actually, we were somewhat excited. We heard good things about the pod-racing, and let’s face it we’re Star Wars nerds so the whole idea of Star Wars is also bait for the perfect trap.
No level of nerdom could have prepared us for this, though.
Sing it with me now.
I’m feelin’ like a star.
You can’t stop my shine.
I’m lovin’ Cloud City
My head’s in the sky.
I’m Solo, I’m Han Solo
I’m Han Solo
(Entire lyrics below)
I hate myself for knowing the words.
There are also Stormtroopers dancing to “It’s great to be in the YMCA Empire today!” and Twi’lek slave girls who quote, “ain’t no hologram girl.”
Once again the Kinect proves worthless to gamers. Penny-Arcade insinuates you may find enjoyment if you’re 7, but I question whether or not younglings enjoy the game or the simple act of swinging objects around a room without being told to stop playing swords in the house.
Bioware’s use of the Kinect is highly questionable, and their own self-praise is eyebrow-raising-odd. The Kinect was used as a glorified microphone in Mass Effect 3. Graev would cough and it would cast a biotic. This should have never been tacked on, or at most been accomplished with the Xbox 360 headset.
In Kinect Disneyland Adventures the Kinect was actually, believe it or not, the worst part of an otherwise shockingly good game. If I could have just sat in my La-Z-boy chair with a controller in-hand I would have loved roaming the park collecting Disney crap.
The only use we have for the Kinect now is a hands-free Netflix remote. It only takes three or four times to get it to work. “Xbox! PAUSE!” “XBOX, Pause” “xBOX, Pause” “xbox pauSE”
Our copies of Mass Effect 3 have shipped (yay for free release-day shipping!) and we're anxiously awaiting their arrival. I played ME1&2 this past summer at Graev's behest. I was…
I want to update you guys with more of my Reckoning Impressions. I've logged over 10 hours with the game which is far fewer than I would like, but I've…
I am head over heels for Reckoning!  I enjoyed the demo, which you can read all about, but I have to let people know that the retail version feels even…
I think it's time for a catch-you-all-up blog post. I've been bouncing around the past few days playing a little of this and that, and also researching games and awaiting…
Would Reckoning make a good MMO? That's a question I've been going over in my head since playing the demo (several times) these past few days. We know that 38…
The Kingdoms of Amalur: Reckoning demo released today for all platforms! In a surprise twist, it’s even available for STEAM. This is an exciting moment for us. Reckoning is on my personal list of most anticipated games releasing this year and I’m stoked to see the 38 Studios’ first product.
Is Reckoning as good as expected? What platform should I get it on? What are some important details worth knowing? We hope to answer those questions for you by comparing the Xbox 360 and PC versions of the demo.
Before we get into too much detail, let me just say that both of us enjoyed the demo enough to pre-order. The world really captured our imaginations and the experience as a whole, all things considered, was positive. It’s nice playing a western RPG with some color!
Read on for our look at the console and PC versions. (more…)