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Uncharted: The Lost Legacy Review

I'm a fan of the Uncharted series, so picking up The Lost Legacy wasn't really ever a difficult choice. The previous installments had the action-adventure mixture of gunplay, platforming, puzzle solving, and treasure hunting to hold my interest.

Characters & Story

How does The Lost Legacy do without Nathan Drake at the leading character?

Pretty well, though his character and the story surrounding his family and friends is definitely missed.

Uncharted: The Lost Legacy main characters

The Lost Legacy stars Chloe Frazer with a supporting role from Nadine Ross. Both characters are from the series' past entries, and both bring bring interesting stories.

While these two ladies do nicely as protagonists, they lack of the quips, whits, and charm of Drake and Sulli. There's also a lack of romance and "do anything to save you" 'feels' from Drake's wife.

Naughty Dog did a decent job making me care about Chloe's struggle with following in her father's foot steps to find the Tusk of Ganesh, but it lacked the depth I found in previous games.

The story itself will feel familiar. There's an ancient artifact (the tusk) that Chloe needs to find. With the help of her friends, they explore ancient ruins and cool sights while trying to stay one step ahead of an enemy seeking the game goal.

The Uncharted formula is followed pretty well in terms of story and execution.

The Setting

A big part of what I enjoy in the Uncharted series is always the location. I loved the pirate theme brought by Nathan Drake, and the various locales his adventures took the team.

The Hoysala Empire capital of Halebidu

In the Lost Legacy, the adventure takes place entirely in India, and mostly in the Western Ghats which are jungle-like mountains and home to the ancient Hoysala empire.

When not exploring outside and climbing cliffs, you'll be inside temple ruins and various places that will feel pretty much exactly like what you'd expect from an Uncharted game. 

Naughty Dog introduced a neat feature that allowed Chloe to pull out her cell phone and take photos. There's also a selfie mode that I ended up never using except to take the featured image photo of this post. Dumb duck lips and winkie faces are present.


So generally speaking, it's identical to Uncharted: A Thief's End.

You'll be jumping across chasms, swinging from ropes, climbing like spider-man, and pulling off moves that are completely in-human and defy the laws of physics. So, yeah, Uncharted.

Gunplay and fighting feel great. I'm not a fan of the weapon diversity in this one, and feel the entire game was kind of one-note fighting. Though always satisfying to find a sniper rifle, I didn't feel like the gunplay was warranted almost the entirety of the game.

The Lost Legacy features a LOT more opportunity to play through entirely in stealth, which I did try to do whenever possible. Chloe pulls off quite a few awesome stealth take-downs when you give her the chance.

But Uncharted games are no Assassin's Creed, and fighting with guns just feel par for the course. So when I wanted to shoot, I wish I had more opportunity and more weapon diversity.

Slight spoiler here, but the real boss fights were entirely hand to hand.

The cinematic feel of the gameplay is excellent. Yes, the game is linear. Yes, a lot of those "OMG" moments are scripted, but more than a few times I felt that sense of "WOAH that just happened and I was entirely in control!" If you play, I'm sure you'll share those same moment -- and not my chance.

Puzzles are actually really, really good in The Lost Legacy. I never had to resort to reading a guide to figure them out, but they still took me a deal of thought. Unlike trial and error puzzles, these ones had a way for you to suddenly discover what they're wanting you to do, and then they become easier to solve.

A big portion of the game takes place driving your jeep around an area with a tower in the center and temple ruins surrounding it. This area contains puzzles to solve, bad guys to take out, and treasures to find. More on this in the next section.

I always have to chuckle at the Uncharted formula. There are two main things that stand out in every Uncharted game, and The Lost Legacy is no exception. First, the ledges and places you have to go are always so ridiculously obvious. Oh look, perfectly climbable ledges everywhere! Second, the bad guys always manage to be one step ahead of you or right on your heels despite you having to pull off these insane feats to get there.

Overall the game had very satisfying mechanics and gameplay.

Length & Price of Uncharted: The Lost Legacy

This is worth bringing up. The game is cheaper than a full-price title. I paid $39.99 on Amazon

The entire game took me about 8 hours to complete, and I didn't spend any time going out of my way to find all of the collectibles -- I never do in any Uncharted game.

Previous Uncharted games have taken me 15-24 hours to complete and have many more locations and chapters. This is definitely on the shorter side, despite being sold as a "standalone expansion" to the series.

The area I mentioned where you drive a jeep around solving puzzles before gaining access to a temple is where the bulk of the game takes place. This surprised me, and I didn't realize it until I was on the last chapter that the game would be ending soon.


Although Uncharted: The Lost Legacy lacks the charm brought by previous Uncharted characters, it still provides a solid action-adventure experience. If you're a fan of the series, get it. You won't be disappointed, but you'll share my feelings about it not quite measuring up.


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    The Uncharted formula is present and works for The Lost Legacy.
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    Cinematic moments were very well-done and allowed me to feel like I was in control.​​​​
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    Puzzles were really well done.


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    I wish there were more guns and weapons throughout the game.
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    The main characters lacked the same charm of previous protagonists.
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    I was a little disappointed by the boss battles.

Quick Look at Uncharted: The Lost Legacy

Whew, I almost didn’t get a post up today! I was in the middle of playing Uncharted: The Lost Legacy when I realized it was almost time for bed and I hadn’t yet posted something.

I’m going to completely play through the game before writing up a review, but since today is launch day and some of you might be contemplating whether or not to pick up Lost Legacy, I figured it’s worth sharing some thoughts.

I’m playing the PS4 version of an original PS4 – not a ‘Pro’ version of the console – and the game looks great. So far, after several hours, I really haven’t noticed any game breaking performance issues. Nothing glaring. A few graphical mishaps (mostly textures being blurry at one part in the very beginning).

Lost Legacy controls like Uncharted 4, and feels very fluid. So far the game is doing a good job at making me believe I’m in control of the scene, when in reality I’m experienced enough with the series to recognize I’m cleverly being taken on a journey.

Gunplay is pretty good, though the game takes a while to get you there. Lots of story, exploring, talking, and cinematography as always.

Chloe is a fun character. I’ve grown to enjoy Claudia Black’s style (did in SG-1 too) with how she handles these rogue-like heroine. I think she’ll continue to grow on me, while I don’t care much for Nadine.

I’m only a few hours in, but my early impression instincts say you should go for it.


The Rest of the Year is Full of Blockbuster Games

There are so many blockbuster games coming out in the next couple of months. This year is going by so far that many of them snuck up on me. I checked Amazon last night for something random I needed to buy, and then suddenly I realized all these games were releasing within months or even weeks.

Uncharted the Lost Legacy

Uncharted: The Lost Legacy

Release Date: August 22, 2017

Status: Pre-Ordered​

Why It's On My List
I fell in love with the Uncharted series only a few years ago. From the moment I actually (finally) sat down and played the first, I was hooked and quickly finished all of the games that were out. Last year, Uncharted 4 brought the end of the story line featuring Nathan Drake, paving the way for new Uncharted games to feature other characters. In The Lost Legacy, we'll be playing as Chloe and Nadine -- a very interesting combo. I'm eager to see how the gameplay and story play out.

Destiny 2

Destiny 2

Release Date: September 6, 2017

Status: Pending

Why It's On My List
Graev and I played the original Destiny through the storyline. I enjoyed the game because of its co-op shooting experience, but didn't stick around for any of the end-game gear grind or "raiding" or multiplayer pvp gameplay. Destiny 2 is on my list to get if Graev takes the plunge.

Assassin's Creed Origins

Assassin's Creed Origins

Release Date: October 27, 2017

Status: Pre-Ordered

Why It's On My List
I love the Assassin's Creed franchise. Similar to the Uncharted series, once I played one of them (Black Flag) I was hooked and went back to play the entire series. I've been waitng for an Egypt setting for years! Super excited to see how they improve upon the AC franchise in Origins. I'm definitely hoping we see more holistic improvements and less emphasis on sub-systems. Advancing the story is also on my wish list.

Super Mario Odyssey

Super Mario Odyssey

Release Date: October 27, 2017

Status: Pre-Ordered

Why It's On My List
We are so, so long overdue for a good Mario 64-style platformer. I'm excited for two reasons: (1) It's on the Switch, and (2) It's going to have awesome graphics compared to previous Mario games. I'm apprehensive about the bizarre setting and real-world juxtaposition, but from what I've seen in previews there's still plenty of traditional Mario platforming. Then there's the "no game over screen" concept that fascinates me.

Battlefront 2

Star Wars Battlefront 2

Release Date: November 17, 2017

Status: Pending

Why It's On My List
Battlefront (the original re-release) was just 'okay'. In a way it was a big let-down from the memories of past Battlefront games. Battlefront 2 appears to be trying to solve the issues (one of which being those stupid tokens). I'm hoping for a reboot of their ideas. Something with more cohesive multiplayer. Something with better maps, objectives, and a better overall experience. Graev and I would definitely play together. This remains Pending until we get a little closer to release.

These are just a few of the big ones that I have on my radar and pre-ordered or closely pending a pre-order. Did I miss any on your list?