First day of SWTOR and plenty more to go
Hello faithful readers! No, we have not died. In fact, I just got home (in California) and settled in for a long winters nap (18 days until next semester starts!). …
Hello faithful readers! No, we have not died. In fact, I just got home (in California) and settled in for a long winters nap (18 days until next semester starts!). …
I'm about to shock even myself with the level of maturity and level-headed thinking here... I'm also about to contradict myself. This whole SWTOR early start thing doesn't bother me…
Other than studying my butt off for finals, I've been prepping for SWTOR to launch in just a few days. I posted not long ago about my struggle to decide…
A mixed bag of stuff tonight. DOTA 2 I've been having some great games today in DOTA 2. I played a couple solo, some with Graev, and some with 3…
Update: Stephen Reid (Sr. CM for SWTOR) confirmed you won't need the Origin client. That means you're free to buy a physical of digital copy of SWTOR without the worries…
It's time to start narrowing down my choices for which class I'm going to play first in SWTOR at launch. I've dabbled in the beta and like everything, which doesn't…
Tatooine's Outlaw's Den is a zone recently revealed that will feature complete FFA PvP. Your only allies are those in your group or guild. Outlaw's Den will have the best…
Below you’ll find my feelings about SWTOR based on the beta testing I have participated in for ~1 month. I have no experience with the end-game, crafting, PvP (if you can’t predict the PvP you need to play more of these games) or much at all beyond the level 20 gameplay. I felt no need to spoil the game for myself any further. You’ll glean this from what I have to say later, but SWTOR is a predictable game and I am confident that I have judged it accurately, even with my limited experience.  I’ll be honest up front with you guys and tell you that I offer nothing ground-breaking by way of new information. If you find my opinion helpful (whether it be we think alike or you know to think the opposite of me), then read on.
Note: I’ll break down individual mechanics, features and theorycraft about what they can improve upon after launch.
Overview (Read this, if nothing else)
SWTOR is a themepark through and through. If you hate WoW for the kind of game that it is, don’t bother with SWTOR; however, if you simply hate WoW because it’s cool to hate WoW or you’re simply tired of playing in Azeroth, then you might want to give SWTOR a chance.
As a new game being released, SWTOR does nothing to change what we’re all familiar with in games. It’s the same RPG story-telling we expect from Bioware and it’s the same WoW-clone we expect from MMO’s. SWTOR does it well, though, and that’s where I justify wanting to play.
A line I have used in the past is, “If [MMO] is like WoW, but not better in any way, why not just play WoW?” I like to use Rift as an example. Rift is not a terrible game, but it does nothing better than WoW; content was boring, combat was stiff, etc. That’s why I saw no reason to keep playing Rift.  SWTOR has fun and interesting PvE content that keeps me interested and wanting to see what happens next. I’m confident that I will feel the drive to see every area and encounter the game offers.
Hey all, I've been finishing exams (14 hours per day studying) and traveling for the Thanksgiving holiday week. I'm settled home for 10 days which means I'll have a lot…
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