Hey all! For tonight's blog post, I'll be streaming Path of Exile. Keep in mind I'm a complete and total noob at the game. I'll be seen trying to figure things out, messing up just about everything, and having a good time exploring the game.
After the stream ends, I'll be converting the live player below into a video for you to watch as well as updating the post with a writeup of what we did in-game.
While live, feel free to interact in the chat and ask any questions. I'll answer whatever I can from a newbie's perspective.
I walked away from tonight's play session with two main thoughts.
So whenever I left a 'zone' or 'map' and then returned, even in this same play session, the map regenerated and even randomly generated behind me. On one hand it's neat to have what seems like an infinite source of mobs, but it's sort of frustrating for a player like myself that doesn't know where I'm going and ends up backtracking to figure out where I am.
On one hand I like that I sorta have no idea where to go. I'm meandering/roaming and trying to unlock/solve the mysteries of the map. That's super cool.
On the other hand, I'm roaming around and spending a lot of time making little progress - exacerbated by the maps regenerating behind me.
In fact, I accidently beat act 1 and stumbled into act 2 without even realizing what happened. I was looking for an alternate way around a gate I couldn't open (inexplicably) when I suddenly beat the boss of Act 1 because I wandered into a hole in the ground.
Cool moment, but I don't think I even had a quest to do it!
I'm really excited to continue with the game because I'm starting to feel like I can get into the story and the world and what's going on.
We're live playing Fornite! Come hang out and watch us play this new survival fort-building game.
Update: We finished streaming for the night! We hope you all had fun watching as we explored and learned how to play Fornite on launch day.
We have plenty more videos and streaming sessions along with our impressions and more coming soon!
I had an awesome time tonight playing DAoC with some friends. I made a Skald, and the other two are a Shaman and Thane. We’re playing on Uthgard in the Midgard realm.
We did nothing more than sit on a road and kill mobs while laughing, insulting each other, and reminiscing. You can watch the video and skip around to the good parts.
Tonight’s fun makes me want to get back into streaming again. I think I might try and pick it back up and stream during our nightly sessions. If you’re an MMO vet, you’ll relate to a lot of our banter and pining.
My progress in FFXI is coming along nicely, I think. I went from level 8-10 tonight slaughtering rabbits, worms, and orcs. When I eventually reached level 10 I was able to make the dangerous trek to the Dunes where I was able to unlock the teleport location. Now I will hopefully never have to make that run ever again.
While leveling up I was talking to my friends who currently play, and have a lot of experience playing FF11 over the years, and one main theme kept sticking out to me: Grouping was about roles. I asked what the role of a RDM would be later and learned that Red Mages are the best debuffers, and will also have a nice Refresh buff to use on groups. So I’m a support character that can do a little bit of this and that. Lower levels I’ll most likely be expected to help with heals and contribute lightly to the group damage output. You guys know me and my love for defined roles, so this sounds exciting.
Not much else to report on the FFXI front today, so I’ll just leave you with the video of my 2 hour play session that I was able stream. I’m pleased with the quality — it’s way better than I had on my other connections. I’ll be streaming every night if possible, so if you’d like to stop by and join me for a chat be sure to follow me @ twitch.tv/keenandgraev and it’ll notify you when I go live.
I’m still catching up on some news as I get settled back into the captain’s chair (that’s what I call my desk chair). Just a few days ago, some of the first [public] footage of Camelot Unchained’s alpha made its way to the eyes of the masses, and there’s a few things I want to say regarding both the footage and how it was delivered.
First, the footage. Any DAoC vet will agree that it looks like… DAoC. Zergs? Check. Bolt spells with ridiculous distance? Check. Milegates? Looks like a check. No complaints there (except for zergs but that’ll never stop). Some of the things I liked or at least felt intrigued by were the summoning of blockades, destruction, and of course the ability builder (all of which we knew about already but it’s nice to see publicly). Overall, I love what I’m seeing and the game is still so far away. MJ and his team are on track to make a great game. I can’t wait to share my thoughts from having been in the testing so far!
Okay, now on to a very serious topic: Marketing your MMORPG in 2015.
Utilizing ‘Streamers’ is one of the biggest mistakes you will ever make in marketing a MMORPG. At first glance it may appear like a very basic marketing tactic where companies use influencers to gain exposure for their brand. However, MMORPGs are not like Crest toothpaste. You can give a famous mommy blogger some free toothpaste, pay her $250, and have her write about why her kids love your toothpaste. Try that with an MMO and you’re in for a world of hurt.
There’s more to MMORPG marketing than getting that huge upswing. When a streamer like Cohh, even though he really is one of the more legitimate experienced MMO streamers out there, plays games he does so for an audience. Streamers move on quickly, and when they do they take their following with them. Every single game that someone like Cohh hypes or plays because they’ve been given “special dispensation” ends up being a game they play for 2-3 weeks then move on. Why? Because the next company in line is ready for him to hype their game.
Pop Quiz: Do you want to see big peaks and big valleys in your player base? If you answered ‘NO’ you are correct.
MMOs are all about building that stable foundation — the community. Instead of handing your game out to a few streamers who can hype your game and be your brand champions, why not build an entire community of brand champions? Do you want a handful of people saying “Camelot Unchained looks amazing let’s all get excited!” Or, do you want thousands of brand champions because you’ve marketed your game around building a community from the ground up.
While CSE hasn’t yet gone the route of SOE in this regard, they’ve taken the first step. I strongly caution against this. Please continue doing what you’ve already done by rallying players to your forums, live streaming your office to bring the players into the experience, and communicate yourselves on websites, forums, and streams. You guys should be the ones streaming this footage on your own channels and letting others pick up on it. Yeah, that means streaming to 500 people rather than 5,000, but those 500 people have a much higher chance of being your strong foundation than any of the 5,000.