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In today's episode we muse on the development of dungeons over the years.
After listening to the episode, we would love to hear your thoughts on which you prefer -- Open-world dungeons or instances, and what they both entail.
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We had some technical difficulties getting this one up for yesterday, but better late than never! I'm just glad we're sticking with podcasting. Over the past decade our biggest struggle has been consistency. This is the year we make progress.
In this episode, we shoot the breeze about what we've been playing and what we're looking forward to in the next few weeks.
I even dropped more not-so-subtle hints about getting Graev to play the upcoming EQ TLP with me.
Games we mentioned this episode:
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We're back with another episode of Keen and Graev's QuickCast! In this episode, I grill Graev on all the games he's playing. As many of you know, Graev is a connoisseur of games and will play pretty much everything he can get his hands on -- or not play... which is why his backlog dates back to October 2002.
Mass Effect Andromeda
Graev feels that Mass Effect Andromeda has plenty of issues, but remains fun for those who enjoyed the formula of its predecessors. The conversations are rather dull and unimaginative, and the combat has been dumbed down, but it's fun.
A beautiful turn-based RPG. A large aspect of the game is like a life simulator. You play as a high school student and you get to makes choices how you'll spend your time. It's like part social life sim and part JRPG turn-based combat. The graphics are awesome and it's a fun game.
LEGO City Undercover
Essentially the same game for Wii U but slightly updated graphics. It plays pretty much like the typical LEGO games do, but there's an open-world component. There's plenty of humor and it's worth picking up.
We both agree that it's going to be worth $20, and we're glad it's staying sprites. Keen is way more excited about replaying some of the older games again.
A mini Overwatch Rant
We went on a quick tangent about how neither of us understand Overwatch and where the Blizzard community has gone with being absorbed by the meta.
Today feels like a good day for a weekend update. There are a lot of odds and ends to briefly comment on, announce, update, etc. etc.
[Podcast / Interview] Julie Whitefeather & Frances Kosac of the No Prisoners, No Mercy podcast had me on their show for episode 36 to discuss… well a lot of stuff, really. They’re working on several episodes at once over there so I’m not sure what was all part episode 36 and what is being reserved for future episodes (I’m only halfway through listening) so you’ll just have to listen and enjoy. I do know that you’ll hear my thoughts on Land of the Dead from my time on the public test server (this was recorded before LotD launched) and my thoughts on some of WAR in general. Those two nuns are a lot of fun and you’re sure to enjoy their podcast (and me!) so give it a listen.
[Delayed] Mortal Online has delayed the sale of their pre-orders/collectors/whatever because they can’t get their store working properly. No one could have seen that coming. OUCH! Sorry, my tongue just went through my cheek there. Dodging the same problems that Aventurine had when they couldn’t get their store working probably would be a very good thing. This whole “only 999 copies!” thing and having to pay full price to get into beta is a big put off for me so I won’t be adopting this one early.
[Gaming News] NCsoft delivered an open letter to their community. In usual form for a producer’s letter, it gave very little information. When I tried desperately to read into the letter or find something worth talking about I read the line “…an army of creative writers generating an enormous amount of rewrites as we execute to our total commitment of quality of content” and thought that this could at least explain why Aion, being so polished already, would need 3 more months before release. Makes sense that rewriting the story and Westernizing the content would take a while…. but then I found out from a friend who has been following the game for years that they’ve been saying this same thing ofr the past 2 years. Maybe they really mean it this time.
[Release] Battlefield Heroes launched this past week. I’ve been in the beta for months and months and months and months and forever and have enjoyed playing and testing. It’s not what you would think of when you think of the Battlefield franchise. It’s cartoony, wonky, honky, and the antithesis of what you would consider the Battlefield games to be. It works though. It’s fun, completely free, and offers a decent amount of fun for a game that requires you to put so little into it. You can earn experience on your character like you would in the recent FPS games to unlock new abilities. You can do “missions” which are just like achievements and give you a form of currency to spend on buying new weapons. The sad part about the game is that they’re really looking for you to spend money on their microtransactions. To get any cool clothes you have to spend money and the weapons are not permanent because you have to continue spending to own them (7 days or a month at a time). Unfortunately, their microtransaction system has to value to it. You can’t buy more to save in the long run. Spending $5 will get you X and spending $20 will get you X*4. I consider myself to be decent at the game and enjoy completely destroying those who spent money on the game when I’ve spent zilch.
[Beta / Upcoming Game] Aion’s 3rd Beta Weekend will be a bit longer this time. We get to play from July 2 – July 6 and have access to content from levels 1-20. The schedule says that this will be open to Asmodians, but I bet they’ll open up the Elyos as well. I’m torn on whether or not I should play a lot this weekend. On one hand I want nothing more than to play the heck out of Aion, but at the same time I want to avoid burnout or seeing and experiencing the fun before it’s permanent. I’m usually the type to play the beta, love it, play at launch and like it but feel like it wasn’t as good as beta – probably because the magic of the first time has worn off. I’ll wrestle with my decision up until Thursday. Be sure you pre-order if you haven’t already and give it a shot. It’s only $5 if you can find a pre-order bonus box at your local Scamstop Gamestop/EB which can be transfered to another game if you don’t like it.
The troublesome trio of WAR Bloggers (Keen, Snfzg, and Syp), are back with another episode of ChaosCast! This episode is packed to the last second with round-table discussion about Warhammer Online. The game has been out for ~3 weeks now and we have a LOT to say about release, what we’re playing, what we’ve observed, and what we expect from the game in the coming months. We also had the opportunity of recording this episode on the same day that Mythic patched in the 1.01 patch so expect lots of impressions on how Mythic did with their first major patch as well as our commentary on various changes.[podcast]http://www.garageband.com/mp3/ChaosCast_Episode__7.mp3?|pe1|WdjZPXLrvP2rYVCxZW9nAg[/podcast]
Open-forum of random discourse!
– What have we been playing? Likes? Dislikes?
– Server Queues
– Scenario Queues
– Is there Open-RvR?
– How much will the game change once we start getting a decent rank 40 population?
– Collector’s Edition – worth it in the end?
1.01 Patch – First Major Patch to the game (part of the Round-Table discussion)
– AoE Grinding Nerf
– Bugs/glitches introduced in the patch
– Additional thoughts on WAR’s first major patch
Welcome to the Community
Our listener mail section where we take the questions YOU submitted to us on our blogs and do our best to answer them with a discussion.
– Jakad asks: I would like to hear more about the PQ reward system. How does a tank or healing class stack up to the DPS classes when trying to rank #1 Top Spot on the PQ Participation. It seems that the pure dps like the Squig Herder will always come out on top. How is healing implemented into PQ Participation?
– Odius asks: The interview w/ Carrie Gouskos was awesome for insight into the ToK at the time. Since the game has been out for a few weeks now, how do you feel it adds to the game, and do you think you will find yourselves maybe going back to collect the titles for some of the more “strange” unlocks?
We apologize for the late arrival of this episode but such is life and its complexities!
If you have any questions you would like to see featured on the next episode of ChaosCast please leave them in the comments section of one of our blogs. We also welcome suggestions for topics and any other feedback you might have regarding our show.