Exploring the World on the Back of a T-Rex!

The title of this post pretty much says it all. According to Steam I’ve put in 53 hours into PixARK so far, and it really feels like I haven’t scratched the surface.

Progression was really slow at first. We were surviving (well, mostly) with spears and wood logs. We were running from just about every monster imagineable. Then we started taming some dinos. It started slow with Ptero, which basically allowed us to mow down bunny rabbits. Then it grew to bigger game.

Using our strategy of carrying a player in the Ptero’s claws, we advanced to taming Argentavis. Those bigger birds basically allowed us to protect ourselves against most predators who might wander into our area, but most important to hunt things like Gem Spiders and other monsters in that tier. From there, it was only a few days until we were in the big game.

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PixARK Base Tour

I thought it would be cool to show you guys where we're at with our PixARK server. A couple of our Keen and Graev Community members haven't picked up the…

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PixARK is Really Fun

Yesterday I highlighted PixARK for you guys and told you that I’d probably end up getting it. Well, I did. Oh, and in case you missed the update, PixARK -IS- coming to Nintendo Switch later this year!

PixARK is basically ARK in voxel format with some voxel type gameplay. What does that mean in english? It’s like ARK but has Minecraft tendencies. Further dumbing that down: It’s ark with breakable blocks.

I only played about 2 hours, but I’m already seeing the long-term potential for this to become my “go-to sandbox long-term game” with Graev. We’ve been looking for one of those games we can ‘work on’ together with base building, exploring, hunting, progress, etc.

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