DAoC was about PvE
In yesterday's post about Crowfall I mentioned long-term goals and driving factors for why players should care. What makes someone wake up at 3am to defend a relic? Why should…
In yesterday's post about Crowfall I mentioned long-term goals and driving factors for why players should care. What makes someone wake up at 3am to defend a relic? Why should…
Today I want to pose a question to our readers: What would it take to get you to go back and play a MMO? I was thinking about this when…
We're facing an epidemic here, people. Over the past several years vast quantities of water have been rapidly disappearing from our online virtual worlds. We're already at the point where…
MMO crafting hasn't seen a lot of innovation for quite some time. In fact, I think crafting has slowly been sliding to a worse state or neglected entirely by the…
Camelot Unchained is getting closer to their goal, but even closer to their deadline. I've pledged, and I think a lot of our readers have pledges as well. CU's building,…
While making my rounds this afternoon I couldn't help but notice the contrasting viewpoints on both sides of MMO graphics. The Elder Scrolls Online (TESO) just had a big press…
Let's start the new year off with a discussion about PvP. I was thinking about why PvP -- more specifically RvR/WvW -- hasn't succeeded or ultimately been a lot of…
Buy to play is becoming more popular in the MMO space. The Secret World adapted their business model today to be more in-line with something like Guild Wars, requiring expansion…
There has been quite a stir over the recent addition of Ascended Gear to Guild Wars 2. A few weeks ago you could have a full set of Exotic gear…
Orbs are being removed from GW2 because they "strengthen teams who are already winning and make it even more difficult for underdog teams to fight back." [Source]Â Instead of redesigning…