So Many (Too many?) Games in November
November is just ridiculous. So many games came out and are still coming out on top of what was already a big October. Fallout 4 came out and I have…
November is just ridiculous. So many games came out and are still coming out on top of what was already a big October. Fallout 4 came out and I have…
I played both EverQuest and World of Warcraft today.  These two games have worlds which are quite disparate, but one key difference kept coming into focus: I'm not afraid of monsters…
Despite having a really hard time with giving Daybreak my money, I was pulled back into EverQuest again. I took a 2 month break from the "progression" server took a…
I'm a little grumbly tonight. Daybreak decided they could do what was originally deemed impossible because the TLP/TLE servers are pulling from the same code as the live servers: Nerf…
Continuing the ride the wave, Daybreak opened up two more progression servers last week, but this time the servers are for EverQuest 2. I chose to play on the PvE version rather than subject myself to PvP, and rolled up a Gnome Necromancer.
A little bit of my EQ2 Background…
I played briefly when the game launched. Graev was much more into it, but even he only lasted a few months. About 6-8 months after launch I went back and played EQ2 for roughly a year. Fast forward a couple years later and I dabbled in Echoes of Faywder but didn’t stick. I came back for Kunark and ended up playing for about 6 months. Ultimately I ended up with a 50 Monk, 55 Shadowknight, and 50 Brigand. Back then, that wasn’t bad.
Newb again
Logging back in for the first time two days ago, you’d think I never played the game. Everything was either different or my memory is getting horrible. Eventually I figured out the UI, found the dozens of settings windows to tweak the game to be just how I want it, and set out once again into Norrath (albeit a fragmented version).
You’ve probably seen me in-game (guess my name) asking dozens of questions. Last night I was trying to figure out crafting which has radically changed from back in the day, and is still quite different from other crafting systems despite being (I think?) dumbed down from what it was in 2005 when I last crafted. I think the system now just required me to match the symbols when they pop up? Is that right?
Feels good to return to a game that I literally played more than any other MMO released in the past 10 years and feel like a newb again. (more…)
When MMOs were still in their infancy -- actually, before they were even called MMOs -- I used to have a serious problem making multiple characters and struggling to choose…
I'm having a blast on Ragefire. I still play every day, and I am leveling my Magician with plans for multiple alts in the works. I'm stocking up gear for…
MMOs can bore me. In fact, they can bore me quite easily. I get bored of MMOs all the time. What MMOs typically can not do is frustrate me or…
Yesterday I wrote about why I like the instancing in EverQuest. I think Daybreak did a nice job of meeting the average player's needs quite well. After yesterday's post went…
Instancing has so many different connotations these days. I usually hate all of them, but for some reason I'm really enjoying their implementation in EverQuest. The instancing in EverQuest is…