EQ Next Reveal Impressions
EverQuest Next was announced today, and I'm anxious to share my thoughts. I'm not going to give you the information -- you can read and watch all of that on…
EverQuest Next was announced today, and I'm anxious to share my thoughts. I'm not going to give you the information -- you can read and watch all of that on…
Today I was thinking about the newbie experience in MMOs. There's something special about those early levels. It's like developers front load everything great all at once so that players…
Epic quests are turning into a thing of the past in favor of scripted experiences designed to make individuals the center of attention and story. Graev and I were talking…
When I got home from work yesterday, Graev shouted to me "Hey, did you see this ex-WoW Dev's article? He's saying the same thing you've been saying for years!" I…
A few weeks ago, when I was writing about themeparks with inaccessible end-games, Graev and I had a side conversation about consistency. We came to the conclusion that MMOS should…
Back in 2009 I wrote a a series of articles about what MMORPGs have lost over time. You're familiar with the topic; I've written about it 100 times since. MMOs…
What is the ideal MMO group size? I've been giving raids a lot of thought lately, but the most enjoyment I get out of MMOs comes from a really good…
I mentioned in an earlier post about the “guys who knew the dungeons” and how I wanted to talk about it later. Well this is it. I wanted to call them MMO Rangers, but that would probably just confuse people and make them think of the class and not the type of guy I was going for. So anyways, let’s get into it.
Do you remember back in school that one kid who seemed to know EVERYTHING game related? Of course this was all pre-internet (Or maybe not, depending on your age) so the only info we got was spread around. If you needed to know how to get to a secret world in Mario or how to perform a fatality in Mortal Kombat then this was your guy. Or maybe it was the dude at the arcade who had this seemingly arcane knowledge of everything about the game and could give you mind-blowing tips. Regardless, these sages of early gaming wisdom guided us and imparted sacred knowledge unto us and had a huge impact on our gaming lives. In reality these were the kids with the right magazine subscriptions but still… I try not to look behind the curtain.
Back in the days of early and more difficult MMOs we had similar players. These guys were digital missionaries who spread their gospel of world geography, dungeon pathways, and so on. Keen has recounted his tale about his first experience in EQ and migrating from the frigid north to the scorching deserts of Freeport. The player who took him there was one such person, whom to my recollection appeared out of the mists with out-streched hand and whispered, “Lo, let me safely guide you unto the promised land of North Ro.” Or something like that at least. I was 10-year-old kid who gnawed on wooden countertops; maybe I don’t have the best memory. (more…)
I like difficult games because I get a greater feeling of accomplishment when I overcome obstacles or reach certain goals. If it's something easy then it means nothing, really. That's…
We're facing an epidemic here, people. Over the past several years vast quantities of water have been rapidly disappearing from our online virtual worlds. We're already at the point where…