When is The Elder Scrolls VI coming out? Sorry, I don't know. That's why I'm asking.
I've recently been on a Skyrim kick thanks to the Switch version being an awesome way to play the game on the go and/or away from a traditional TV setup.
I'm also watching a lot of Oblivion being played by a streamer named DansGaming. He's currently playing a modded play-through and I've decided if by the time I'm done with Skyrim and bored enough, if nothing else is out to play, I'll be doing the same.
All this Elder Scrolls has me thinking that we're due for a new release here soon. Technically, we're way past due. Morrowind came out in 2002. Oblivion came out in 2006. Skyrim came out in 2011. It's now 2018, and even accounting for the increased development time between games, we're due.
I think the idea of a Skyrim survival mode is awesome. What a cool way to keep updating a game that is getting up there in age.
Survival mode transforms the world into a "land of unrelenting cold and harsh wilderness." They're adding hunger, fatigue, cold, warmth, freezing water, reduced carry weight, sleeping to level up, and lots more.
I think some of the neatest additions are having to eat to survive. This means more random hunting will happen, and cooking food (or having to stop to do so) will make the world feel more immersive and sandbox.
The world is also being updated to include climate regions, and other items for survival.
What I'm a little disappointed about is that instead of being a core update, this will be a "mod" to the game. I get how classifying it as a "mod" makes sense, but that also means restrictions.
PlayStation 4 and Xbox One players will get to experience Survival Mode and other Creations early next month. Both PC and console players will get Survival Mode free for one week once it launches on their preferred platform.
I'm planning to pick up Skyrim on the Switch, and unfortunately there won't be any "mods" on the switch. Since Skyrim Survival is going to be a "mod," that means I'm out of luck.
I don't really want to play it on the PC if I'm going to spend the money to get it (again) on the Switch. Just a grumbly bit detail for players like me.
Otherwise, a very cool (pun intended)
You may recall from my last post on ESO's Morrowind expansion announcement that I said I would be willing to try ESO again. I'll reiterate my position on the game once again: ESO is not a terrible game. ESO's greatest problems stem from it straddling that line between RPG and MMO, and not quite being able to figure out what to actually embrace.
I decided to jump back in (since it's free) to ESO this past week to solidify my feelings.
Playing for a bit this week emphasized a few points for me.
I genuinely find the combat to be fun. I think it's a great blend between actual Elder Scrolls style and something that makes sense for a MMO setting. I like my skills being limited to 6 abilities (or 12 with 2 weapons) instead of having 30 skills on hotbars stacked all over the place.
I love a skill system. I think it's so much better than a generic prescribed character. ESO's skill system straddles a line, though.
You guys know that I have absolutely no love for a questing system that has me running back and forth from one quest hub to another. ESO, although less about picking up a dozen quests and doing them all, heavily favors leading players by the nose.
I wish gameplay in a zone was less about sprinting around the map to knock out objectives and more about sticking around in one place to skill up a character. Putting things into a frame of reference some of you may understand: More EQ, less WoW.
In its defense, I won't pretend the quests are are that worse than the bulk of typical Elder Scrolls quests. But most Elder Scrolls games have a larger sandbox world to ease or almost eliminate that sense of running from one quest to the next to complete the hubs on the map.
I'm going to let ESO be my "play when there's really not a lot else going on" game. I need one of those. What causes me to log off is a mix between feeling like my existence is futile in the game, and sheer boredom from the questing monotony.
ESO would be much better with a regular group that decides from the beginning to make their progress about grouping together to explore and fight enemies over a solo or duo grinding quests. I can't think of anything more boring.
With Morrowind still a ways off, I'm uncertain how long I'll keep dabbling in Tamriel. I need to feel like there's a goal. I also need to feel like there's a way to "catch up" and play with the rest of the larger body of players. As of now, I feel too minuscule and alone which only feeds the sense of futility.
Aren’t trailers horrible and awesome at the same time? That game looks awesome.
Back to reality, I want this to be great. I so badly want for it to be a true Morrowind experience. So much of me hopes it will be an amazing expansion and era of growth for ESO. Yet, so much of me remember the pains of ESO. ESO wasn’t the worst MMO I’ve played. But that’s really where the ‘praise’ ends.
We’ve given ESO more chances than it deserved. We played it on multiple platforms, played all 3 factions, and made numerous characters. It simply fails to ‘hook’ the player.
Additionally, the cash shop vibe it puts out turns me off completely. I’m not going to debate whether the shop is fair. Having one bothers me. An RPG — especially a mmorpg — loses immersion when I’m presented constantly with buying things from the cash shop.
From the official website:
“Return to the iconic island of Vvardenfell for over 30 hours of adventure in a brand new location, with a new class, a new PvP mode, a new Trial, and so much more.”
So it’s like a mini expansion. That doesn’t seem fitting for Morrowind. One of the greatest RPGs of our time simply adds a class, a battleground, and 30 hours of questing.
I find myself once again grumbling over what this could have been. They could have gone the extra mile and made this into a new type of MMORPG that was more open and sandbox. They could have aimed for a new ‘game’ and attempted something in at least the same ballpark as Morrowind.
I’ll try to get over my skepticism and my disdain for what ESO failed to be and focus on what it is and what Morrowind may end up being. Despite my ridicule, I’ll try it out.
Bri continues her quest of arranging all of the greatest songs from video games. This time she’s playing The Elder Scrolls III: Morrowind’s main theme song, which I believe is titled “Nerevar Rising.”[su_youtube_advanced url=”https://youtu.be/z_TH-BNZjkY” width=”700″ rel=”no” wmode=”transparent”][/su_youtube_advanced]
Full disclosure, I never actually played a ton of Morrowind. Graev has told me countless times I should play, and I know he’s right. I know it’s a phenomenal RPG. I think it’s time to actually add it to my list of must-plays in the backlog.
So which song is next? She has quite the following here at our local elementary school. When the kids come into the library they are greeted each time by her music. Apparently they’re all perfectly silent and listen when her music is on. She has received a few hundred requests for “Minecraft music!” I think she’ll have to oblige.
As always, she’s taking your requests as well. Anything you’d like to hear?