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WildStar Ability Mechanics Feedback

WildStar ability mechanics were shown today in a new DevSpeak video.  At the end of the video the devs solicited feedback, so here are my honest thoughts direct at Carbine.  First, let’s watch the video. I understand the direction.  You want mobile combat where the user feels like they are ‘actively’ participating in combat rather […]

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Beta Fatigue

I’ve been playing a ton of beta tests these days, and I’m once again reminded of Beta Fatigue or Beta Burnout.  There comes a time during a beta test when I believe playing becomes detrimental to my future enjoyment — to everyone’s enjoyment.  For me, that’s usually the second I realize I’ll lose my character […]

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