Q: Are there any other factors besides time that influence morale, such as home field advantage increasing morale or being outnumbered decreasing morale?
A: At the simplest level, morale only builds when you are actively participating in a fight – either by dealing damage or by healing a target that is dealing damage. Beyond that, there are many factors that can impact morale – your own tactics and the tactics from your group members, proximity to allied players of certain careers, group buffs, debuffs from enemies, etc.
Q) Are the tactics you choose permanent or can they be changed later on?
A) Absolutely not permanent – Players earn tactics from standard advancement as well as progressing in RvR and via the Tome of Knowledge. As they move through their career, they’ll earn FAR more tactics than can ever be slotted at once (the same holds true for morale abilities). Players can slot and re-slot tactics as they see fit. The only limitation is that tactics CANNOT be changed out while you’re in combat. Players will also be able to prepare numerous “load outs” for their tactics that they can toggle between easily, rather than having to adjust specific tactics over and over. Make sure to check out this month’s podcast for more details!
Now the Witch Elf looks really cool! From the description under “Playing as a Witch Elf” it really sounds as though this is an assassin class without the stealth. “A Witch Elf can be an unstoppable force of death and destruction under the proper circumstances. By picking their targets carefully, the Witch Elf can win a fight in a short amount of time. A Witch Elf prefers to rapidly close with lightly armored targets, where their wicked poisons can find exposed flesh. Using a combination of rapid attacks, the Witch Elf works herself up into a Frenzy to execute powerful attacks that will stop most opponents dead in their tracks. When facing a heavily armored foe, the Witch Elf relies on her agility to survive long enough to pick apart her opponent’s defenses and opening him up to a savage death blow.” To me playing a chick doesn’t sound appealing at all so I will definitely be looking more towards my Greenskins. However, this class definitely looks like it will bring some hurt to smaller RVR battles.
One of WAR’s greatest appeals to me has always been their awesome world rich in history and detail. The Blighted Isles are definitely no exception. In this overview a great deal of information can be gained by reading the back-story.
Long ago, during the catastrophic civil war known as the Sundering, terrible magical energies were unleashed upon the northern kingdoms of Ulthuan. The land was riven by cataclysmic earthquakes and swallowed by the raging waters of the ocean. All that now remains of these once-proud provinces are a number of broken, twisted islands. The most important of these is the Blighted Isle, and at the dawn of the Age of Reckoning it is here that the Dark Elves’ invasion of Ulthuan begins.
So there we have it. Another month, another Newsletter, and the wait begins again. Still no beta invite this month but at the rate things are going those who receive these newsletter invitations won’t be in before Open Beta! Apparently many people are very disgruntled that their Gamesday invites and newsletter invites have been completely ignored. As more information becomes available I’ll do my best to keep you all informed!