I had another post planned for this morning but when I stumbled upon this post on the WAR Herald yesterday I could not resist the urge to post immediately. James Nichols (EAMythic Community Coordinator) made a post on the WAR Herald titled War Beta Update Part 1. In the rather lengthy update James cut and pastes a snippet of text prepared by many of the teams working on WAR. If you want to read the entire article heres the link. I’m going to highlight the areas that I feel require some insight, thought, and dissection.
Phase one of our improvements to open world RvR is under way, with changes to PvP flagging up first. Players can now PvP flag themselves, although the regular rules apply for removing the flag. Guards (and some other NPCs) in the Chapter hubs will PvP flag any enemy player foolish enough to engage them in combat. We’ve also added more guards to the warcamp entrances across all pairings and tiers. Still in progress are changes to the battlefield objectives, but we aren’t quite ready to share those details yet.
Wait… what the…. flagging? I had to reread this a dozen times to make sure that I actually saw the word “Flag” in there. I’ll openly admit that I’m not in beta and have absolutely no idea what the reference to warcamps and chapter hubs means but my jaw is still on the floor after reading that there will be PvP flagging. Where will the flagging be? I’m direly seeking clarification. Is this referring to PvE areas? Some people are under the impression that it simply means while I’m hunting bears in the safety of my PvE area I can flag myself and if an enemy comes by he can gank me. Hold the phone – why would I ever do that? And secondly I was under the impression that, like DAOC, the PvE areas restricted access to enemy races. Didn’t Games Workshop tell Mythic that there should be no neutral areas? If I have correctly assumed that it means PvE area flagging then some of the spirit of the game just died. Mortal enemies – Greenskins and Dwarves – could potentially stand next to each other and not be able to attack because one of them doesn’t have his flag on.
Now taking this to the extreme I can put on my tinfoil hat and go all doomsday by interpreting the flags will be in RvR areas and that it will be like WoW was in the early days where unless you flagged yourself you could run around untouched. Basically meaning that the only true pvp would occur in Battlegrounds. IF this is the direction WAR is taking then I’ll jump on the bandwagon with the cynics and join the chorus of “Wtf – WoW Much?”…
Hopefully Mythic you rethink the idea of flagging and go with your original statement that WAR is Everywhere.
Next is a topic that you should recognize from reading our blog here. Loot binding. How has Mythic decided to work it?:
One of the things we have been working hard on is player trading. I can’t wait to see it once the UI team has had a chance to reskin it. Player trading works just like you would imagine. Right clicking on a friend brings up a list of actions, with Trade now being one of them. Now you can trade off all those boots!
With trading, however, comes the question of binding. Trading is really, really good if loot doesn’t have any binding restrictions. So the next step was to “tag” all our items as Bind on Equip (BoE), Bind on Pickup (BoP), or “no binding”. Quest items, Influence Rewards, Renown store items have all been made BoP.
So far so good. I’m glad that the renown store items are BoP (I assume these are purchased with renown earned in PvP so they are essentually status symbols for being higher up in PvP). Quest rewards and influence rewards are also BoP – that’s good. Now it’s time to start hoping and praying again that BoE items are done well. I hope that there will be few BoE’s. Too much binding means that instead of gearing everyone up for the war against the enemy realm you’re worried about having loot. It takes the focus away from the realm and places it on the individual which defeats realm pride and what I thought was the purpose of the game. So until I hear more I won’t pass judgement.
Okay, that was basically the the important stuff. The rest is interesting but was nothing new. Hopefully (there’s that word again) Mythic thinks a few rounds ahead and doesn’t cut off their nose to spite their face. For whatever reasons you’re considering PvP flagging please rethink them or clarify with the community. I certainly do not want to flag myself or wait for someone else to flag and I can bet neither do the majority of WAR fans.