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It's that time again! EverQuest recently announced their newest progression server. The details of this progression server are only slightly different from the previous iterations.
Now to answer the question many of you have already asked...
I don't know.
I'd say I'm evenly split 50/50 on whether or not I will play on Coirnav. If I do, I'm playing a Cleric. But I don't know if I have it in me to grind in Unrest and Guk again through the pre-Kunark era. Perhaps not this soon.
I have until March 16, 2018 when Coirnav progression server launches.
Today the Camelot Unchained beta announcement dropped, and you guys were quick to send me emails and notifications — thanks for that!
First, the date. Camelot Unchained beta will be July 4th-ish. I’m adding the “ish” because throughout the video announcement they were pretty clear to point out several times that this date was the date they want to hit, but then qualify it with caveats.
Blizzard Executive Producer J. Allen Brack and Senior Game Designer Jeremy Feasel were interviewed by Forbes and during the interview they were asked several questions about the complexities and decisions involved with bringing back a Classic World of Warcraft experience.
One of the questions brought about an interesting answer.
It looks... rough. I think the style is nice, though simplistic, but the world they've shown is very "landscapey" and empty.
Combat looks a bit clunky -- as does most of the gameplay -- and everything feels very low-budget-indie. It suffers from looking like art assets were sloppily placed in a world built as more of a tech demo.
Something about Battle for Azeroth was announced today. Maybe a release date or prepurchase or something? I don’t know, but the news has people talking about WoW again in our community and the main topic hasn’t been contemporary.
I’m probably not telling you anything you don’t already know and agree with completely. Wrath of the Lich King was so far beyond and away the best WoW expansion there has been and likely — given its direction — ever will be.
What made it so good?